From 248c6ece0c60809f353bf06e791a9edbe4a89c43 Mon Sep 17 00:00:00 2001 From: Kjell Wooding Date: Sat, 4 Jun 2016 14:49:11 -0700 Subject: [PATCH] latest notes --- Making a Wargame.ipynb | 535 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 520 insertions(+), 15 deletions(-) diff --git a/Making a Wargame.ipynb b/Making a Wargame.ipynb index b8b26bb..22a7359 100644 --- a/Making a Wargame.ipynb +++ b/Making a Wargame.ipynb @@ -39,25 +39,530 @@ }, "outputs": [ { - "ename": "ValueError", - "evalue": "'strategygame.kv' was not found in history, as a file, url, nor in the user namespace.", - "output_type": "error", - "traceback": [ - "\u001b[0;31m---------------------------------------------------------------------------\u001b[0m", - "\u001b[0;31mValueError\u001b[0m Traceback (most recent call last)", - "\u001b[0;32m\u001b[0m in \u001b[0;36m\u001b[0;34m()\u001b[0m\n\u001b[0;32m----> 1\u001b[0;31m \u001b[0mget_ipython\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mmagic\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34mu'load strategygame.kv'\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m", - "\u001b[0;32m/Users/kjell/anaconda/envs/py27/lib/python2.7/site-packages/IPython/core/interactiveshell.pyc\u001b[0m in \u001b[0;36mmagic\u001b[0;34m(self, arg_s)\u001b[0m\n\u001b[1;32m 2161\u001b[0m \u001b[0mmagic_name\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0m_\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0mmagic_arg_s\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0marg_s\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mpartition\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m' '\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 2162\u001b[0m \u001b[0mmagic_name\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0mmagic_name\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mlstrip\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mprefilter\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mESC_MAGIC\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0;32m-> 2163\u001b[0;31m \u001b[0;32mreturn\u001b[0m \u001b[0mself\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mrun_line_magic\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mmagic_name\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0mmagic_arg_s\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m\u001b[1;32m 2164\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 2165\u001b[0m \u001b[0;31m#-------------------------------------------------------------------------\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n", - "\u001b[0;32m/Users/kjell/anaconda/envs/py27/lib/python2.7/site-packages/IPython/core/interactiveshell.pyc\u001b[0m in \u001b[0;36mrun_line_magic\u001b[0;34m(self, magic_name, line)\u001b[0m\n\u001b[1;32m 2082\u001b[0m \u001b[0mkwargs\u001b[0m\u001b[0;34m[\u001b[0m\u001b[0;34m'local_ns'\u001b[0m\u001b[0;34m]\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0msys\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0m_getframe\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mstack_depth\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mf_locals\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 2083\u001b[0m \u001b[0;32mwith\u001b[0m \u001b[0mself\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mbuiltin_trap\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0;32m-> 2084\u001b[0;31m \u001b[0mresult\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0mfn\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m*\u001b[0m\u001b[0margs\u001b[0m\u001b[0;34m,\u001b[0m\u001b[0;34m**\u001b[0m\u001b[0mkwargs\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m\u001b[1;32m 2085\u001b[0m \u001b[0;32mreturn\u001b[0m \u001b[0mresult\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 2086\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n", - "\u001b[0;32m\u001b[0m in \u001b[0;36mload\u001b[0;34m(self, arg_s)\u001b[0m\n", - "\u001b[0;32m/Users/kjell/anaconda/envs/py27/lib/python2.7/site-packages/IPython/core/magic.pyc\u001b[0m in \u001b[0;36m\u001b[0;34m(f, *a, **k)\u001b[0m\n\u001b[1;32m 191\u001b[0m \u001b[0;31m# but it's overkill for just that one bit of state.\u001b[0m\u001b[0;34m\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 192\u001b[0m \u001b[0;32mdef\u001b[0m \u001b[0mmagic_deco\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0marg\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0;32m--> 193\u001b[0;31m \u001b[0mcall\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0;32mlambda\u001b[0m \u001b[0mf\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0;34m*\u001b[0m\u001b[0ma\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0;34m**\u001b[0m\u001b[0mk\u001b[0m\u001b[0;34m:\u001b[0m \u001b[0mf\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m*\u001b[0m\u001b[0ma\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0;34m**\u001b[0m\u001b[0mk\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m\u001b[1;32m 194\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 195\u001b[0m \u001b[0;32mif\u001b[0m \u001b[0mcallable\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0marg\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n", - "\u001b[0;32m/Users/kjell/anaconda/envs/py27/lib/python2.7/site-packages/IPython/core/magics/code.pyc\u001b[0m in \u001b[0;36mload\u001b[0;34m(self, arg_s)\u001b[0m\n\u001b[1;32m 316\u001b[0m \u001b[0msearch_ns\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0;34m'n'\u001b[0m \u001b[0;32min\u001b[0m \u001b[0mopts\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 317\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0;32m--> 318\u001b[0;31m \u001b[0mcontents\u001b[0m \u001b[0;34m=\u001b[0m \u001b[0mself\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mshell\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mfind_user_code\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0margs\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0msearch_ns\u001b[0m\u001b[0;34m=\u001b[0m\u001b[0msearch_ns\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m\u001b[1;32m 319\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 320\u001b[0m \u001b[0;32mif\u001b[0m \u001b[0;34m's'\u001b[0m \u001b[0;32min\u001b[0m \u001b[0mopts\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n", - "\u001b[0;32m/Users/kjell/anaconda/envs/py27/lib/python2.7/site-packages/IPython/core/interactiveshell.pyc\u001b[0m in \u001b[0;36mfind_user_code\u001b[0;34m(self, target, raw, py_only, skip_encoding_cookie, search_ns)\u001b[0m\n\u001b[1;32m 3184\u001b[0m \u001b[0;32mexcept\u001b[0m \u001b[0mException\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 3185\u001b[0m raise ValueError((\"'%s' was not found in history, as a file, url, \"\n\u001b[0;32m-> 3186\u001b[0;31m \"nor in the user namespace.\") % target)\n\u001b[0m\u001b[1;32m 3187\u001b[0m \u001b[0;34m\u001b[0m\u001b[0m\n\u001b[1;32m 3188\u001b[0m \u001b[0;32mif\u001b[0m \u001b[0misinstance\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0mcodeobj\u001b[0m\u001b[0;34m,\u001b[0m \u001b[0mstring_types\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m:\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n", - "\u001b[0;31mValueError\u001b[0m: 'strategygame.kv' was not found in history, as a file, url, nor in the user namespace." + "name": "stdout", + "output_type": "stream", + "text": [ + "Overwriting strategygame.kv\n" ] } ], "source": [ - "%load strategygame.kv" + "%%file strategygame.kv\n", + "\n", + "#:include debug.kv\n", + "\n", + ":\n", + " BoxLayout:\n", + " orientation: 'horizontal'\n", + " DebugLabel:\n", + " text: 'Main map'\n", + " size_hint: .75, 1\n", + " BoxLayout:\n", + " orientation: 'vertical'\n", + " size_hint: .25, 1\n", + " DebugLabel:\n", + " text: 'status'\n", + " size_hint: 1, .66\n", + " DebugLabel:\n", + " text: 'mini-map'\n", + " size_hint: 1, .33\n" + ] + }, + { + "cell_type": "code", + "execution_count": 4, + "metadata": { + "collapsed": false + }, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "Overwriting main.py\n" + ] + } + ], + "source": [ + "%%file main.py\n", + "from kivy.app import App\n", + "from kivy.uix.floatlayout import FloatLayout\n", + "\n", + "\n", + "class StrategyGame(FloatLayout):\n", + " pass\n", + "\n", + "\n", + "class StrategyGameApp(App):\n", + " def build(self):\n", + " return StrategyGame()\n", + "\n", + "if __name__ == '__main__':\n", + " StrategyGameApp().run()\n" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [] + }, + { + "cell_type": "code", + "execution_count": 7, + "metadata": { + "collapsed": false + }, + "outputs": [], + "source": [ + "#!python main.py\n" + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "Let's make a gridlayout in the game area, and give it a label so we can refer to it from our code. We are going to build a rectangular grid" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "%%file strategygame.kv\n", + "\n", + "#:include debug.kv\n", + "\n", + ":\n", + " main_map: _main_map\n", + " BoxLayout:\n", + " orientation: 'horizontal'\n", + " GridLayout:\n", + " id: _main_map\n", + " cols: 10\n", + " size_hint: .75, 1\n", + " BoxLayout:\n", + " orientation: 'vertical'\n", + " size_hint: .25, 1\n", + " DebugLabel:\n", + " text: 'status'\n", + " size_hint: 1, .66\n", + " DebugLabel:\n", + " text: 'mini-map'\n", + " size_hint: 1, .33\n" + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "Now let's hook to that from code. We will do this in `__init__` in our main StrategyGame class. Let's make a loop to add buttons to the root widget. We will use properties in the kv file to determine how many rows/cols to add. We will also need to refer to various objects in the widget hierarchy in the code." + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "You can refer to the top-level object (non-indented) as `root` in the kv file, but it we want to refer to conveniently elsewhere in the code, we need to use an id.\n", + "\n", + "`id: _game`\n", + "\n", + "and then from any widget we want to refer to it, we do a \n", + "\n", + "`game: _game`\n", + "\n", + "We'll use this to access the number of regions to layout in the grid via `map_cols` and `map_rows` from the main game widget. \n", + "\n", + "Fill in grids: it fills it in by default, left to right, top to bottom, and give them coordinate references. " + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "%%file strategygame.kv\n", + "\n", + "#:include debug.kv\n", + "\n", + ":\n", + " id: _game\n", + " main_map: _main_map\n", + " map_rows: 10\n", + " map_cols: 10\n", + " BoxLayout:\n", + " orientation: 'horizontal'\n", + " GridLayout:\n", + " id: _main_map\n", + " game: _game\n", + " cols: root.map_cols\n", + " size_hint: .75, 1\n", + " BoxLayout:\n", + " orientation: 'vertical'\n", + " size_hint: .25, 1\n", + " DebugLabel:\n", + " text: 'status'\n", + " size_hint: 1, .66\n", + " DebugLabel:\n", + " text: 'mini-map'\n", + " size_hint: 1, .33\n" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "# %load main.py\n", + "from kivy.app import App\n", + "from kivy import properties\n", + "from kivy.uix import button\n", + "from kivy.uix.floatlayout import FloatLayout\n", + "\n", + "\n", + "class StrategyGame(FloatLayout):\n", + " main_map = properties.ObjectProperty(None)\n", + " map_rows = properties.NumericProperty(0)\n", + " map_cols = properties.NumericProperty(0)\n", + "\n", + " def __init__(self, **kwargs):\n", + " super(StrategyGame, self).__init__(**kwargs)\n", + "\n", + " number_of_regions = self.map_rows * self.map_cols\n", + " for region in xrange(0, number_of_regions):\n", + " row = region / self.map_cols\n", + " col = region % self.map_cols\n", + " self.main_map.add_widget(button.Button(text='({}, {})'.format(row, col)))\n", + "\n", + "\n", + "class StrategyGameApp(App):\n", + " def build(self):\n", + " return StrategyGame()\n", + "\n", + "if __name__ == '__main__':\n", + " StrategyGameApp().run()\n" + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "We draw alternating rows with the patterns:\n", + "```\n", + "/ \\\n", + "| |\n", + "| |\n", + "```\n", + "and\n", + "```\n", + "\\ /\n", + " |\n", + " |\n", + "```" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "%%file strategygame.kv\n", + "\n", + "#:include debug.kv\n", + "\n", + ":\n", + " id: _game\n", + " main_map: _main_map\n", + " map_rows: 10\n", + " map_cols: 10\n", + " BoxLayout:\n", + " orientation: 'horizontal'\n", + " GridLayout:\n", + " id: _main_map\n", + " game: _game\n", + " cols: root.map_cols\n", + " size_hint: .75, 1\n", + " BoxLayout:\n", + " orientation: 'vertical'\n", + " size_hint: .25, 1\n", + " DebugLabel:\n", + " text: 'status'\n", + " size_hint: 1, .66\n", + " DebugLabel:\n", + " text: 'mini-map'\n", + " size_hint: 1, .33\n" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "%%file main.py\n", + "from kivy.app import App\n", + "from kivy import properties\n", + "from kivy.uix import button\n", + "from kivy.uix.floatlayout import FloatLayout\n", + "\n", + "\n", + "class StrategyGame(FloatLayout):\n", + " main_map = properties.ObjectProperty(None)\n", + " map_rows = properties.NumericProperty(0)\n", + " map_cols = properties.NumericProperty(0)\n", + "\n", + " def __init__(self, **kwargs):\n", + " super(StrategyGame, self).__init__(**kwargs)\n", + "\n", + " number_of_regions = self.map_rows * self.map_cols\n", + " for region in xrange(0, number_of_regions):\n", + " row = region / self.map_cols\n", + " col = region % self.map_cols\n", + " self.main_map.add_widget(button.Button(text='({}, {})'.format(row, col)))\n", + "\n", + "\n", + "class StrategyGameApp(App):\n", + " def build(self):\n", + " return StrategyGame()\n", + "\n", + "if __name__ == '__main__':\n", + " StrategyGameApp().run()\n" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "Wait, that doesn't draw where we think it should.'" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "%%file main.py\n", + "import collections\n", + "\n", + "from kivy.app import App\n", + "from kivy import properties\n", + "from kivy import graphics\n", + "from kivy.uix import label\n", + "from kivy.uix.floatlayout import FloatLayout\n", + "\n", + "\n", + "MapCoords = collections.namedtuple('MapCoords', ['row', 'col'])\n", + "\n", + "\n", + "class StrategyGame(FloatLayout):\n", + " main_map = properties.ObjectProperty(None)\n", + " map_rows = properties.NumericProperty(0)\n", + " map_cols = properties.NumericProperty(0)\n", + "\n", + " def __init__(self, **kwargs):\n", + " super(StrategyGame, self).__init__(**kwargs)\n", + "\n", + " number_of_regions = self.map_rows * self.map_cols\n", + " for region in xrange(0, number_of_regions):\n", + " row = region / self.map_cols\n", + " col = region % self.map_cols\n", + " self.main_map.add_widget(HexMapCell(row=row, col=col))\n", + "\n", + "\n", + "class HexMapCell(label.Label):\n", + " def __init__(self, row=0, col=0, **kwargs):\n", + " self.region_in_map = MapCoords(row, col)\n", + " super(HexMapCell, self).__init__(**kwargs)\n", + " self.draw_hex_edge()\n", + "\n", + " def draw_hex_edge(self):\n", + " edge = ''\n", + " if self.region_in_map.col % 2 == 0:\n", + " row_mod = self.region_in_map.row % 6\n", + " if row_mod == 0:\n", + " edge = 'BU'\n", + " with self.canvas:\n", + " graphics.Color(1, 1, 1, 1)\n", + " graphics.Line(points=[self.x, self.y, self.width + self.x, self.height + self.y])\n", + " elif row_mod in (1, 2):\n", + " edge = 'L '\n", + " elif row_mod == 3:\n", + " edge = 'TD'\n", + " elif row_mod in (4, 5):\n", + " edge = ' R'\n", + " else:\n", + " row_mod = self.region_in_map.row % 6\n", + " if row_mod == 0:\n", + " edge = 'TD'\n", + " elif row_mod in (1, 2):\n", + " edge = ' R'\n", + " elif row_mod == 3:\n", + " edge = 'BU'\n", + " elif row_mod in (4, 5):\n", + " edge = 'L '\n", + "\n", + " self.text = edge\n", + "\n", + "class StrategyGameApp(App):\n", + " def build(self):\n", + " return StrategyGame()\n", + "\n", + "if __name__ == '__main__':\n", + " StrategyGameApp().run()\n" + ] + }, + { + "cell_type": "code", + "execution_count": 14, + "metadata": { + "collapsed": false + }, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "Overwriting main.py\n" + ] + } + ], + "source": [ + "%%file main.py\n", + "from kivy.app import App\n", + "from kivy.uix.gridlayout import GridLayout\n", + "from kivy.lang import Builder\n", + "from kivy.properties import NumericProperty\n", + "\n", + "class HelloWorld(GridLayout):\n", + " cols = NumericProperty(4)\n", + " def __init__(self, **kw):\n", + " super(HelloWorld, self).__init__(**kw)\n", + " self.add_widget(self.BU())\n", + " self.add_widget(self.TD())\n", + " self.add_widget(self.BU())\n", + " self.add_widget(self.TD())\n", + "\n", + " def BU(self):\n", + " return Builder.load_string('''\n", + "Label:\n", + " canvas:\n", + " Color:\n", + " rgba: (1,1,1,1)\n", + " Line:\n", + " points: (self.x, self.y, self.right, self.top)\n", + " width: 2''')\n", + "\n", + " def TD(self):\n", + " return Builder.load_string('''\n", + "Label:\n", + " canvas:\n", + " Color:\n", + " rgba: (1,1,1,1)\n", + " Line:\n", + " points: (self.x, self.top, self.right, self.y)\n", + " width: 2''')\n", + "\n", + " def L(self):\n", + " return Builder.load_string('''\n", + "Label:\n", + " canvas:\n", + " Color:\n", + " rgba: (1,1,1,1)\n", + " Line:\n", + " points: (self.x, self.y, self.x, self.top)\n", + " width: 2''')\n", + "\n", + " def R(self):\n", + " return Builder.load_string('''\n", + "Label:\n", + " canvas:\n", + " Color:\n", + " rgba: (1,1,1,1)\n", + " Line:\n", + " points: (self.right, self.y, self.right, self.top)\n", + " width: 2''')\n", + "\n", + "\n", + "class HelloWorldApp(App):\n", + " def build(self):\n", + " return HelloWorld()\n", + "\n", + "if __name__ == '__main__':\n", + " HelloWorldApp().run()\n" + ] + }, + { + "cell_type": "code", + "execution_count": null, + "metadata": { + "collapsed": true + }, + "outputs": [], + "source": [ + "# %load strategygame.kv\n", + "\n", + "#:include debug.kv\n", + "\n", + ":\n", + " id: _game\n", + " main_map: _main_map\n", + " map_rows: 10\n", + " map_cols: 10\n", + " BoxLayout:\n", + " orientation: 'horizontal'\n", + " GridLayout:\n", + " id: _main_map\n", + " game: _game\n", + " cols: root.map_cols\n", + " size_hint: .75, 1\n", + " BoxLayout:\n", + " orientation: 'vertical'\n", + " size_hint: .25, 1\n", + " DebugLabel:\n", + " text: 'status'\n", + " size_hint: 1, .66\n", + " DebugLabel:\n", + " text: 'mini-map'\n", + " size_hint: 1, .33\n" ] }, {