diff --git a/.gitignore b/.gitignore index aa4b60a..ea7a0e8 100644 --- a/.gitignore +++ b/.gitignore @@ -3,3 +3,7 @@ *~ #* .idea +.buildozer +build +dist +assets \ No newline at end of file diff --git a/README.md b/README.md index 4848f9a..04b85ec 100644 --- a/README.md +++ b/README.md @@ -7,9 +7,19 @@ US 2016. ## Getting Started -1. Install kivy (via Anaconda or `pip install -r requirements.txt`) +1. Install Python 3 with dependencies. + 1. For Ubuntu ```sudo apt-get install python3 python3-dev libjpeg-dev libgl1-mesa-dev libgles2-mesa-dev \ + libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev libsdl2-ttf-dev zlib1g-dev``` +1. Create a Python 3 virtualenv. +1. Install Cython `pip install Cython==0.23` +1. Install Kivy and other requirements: `pip install -r requirements.txt` 1. Run the game using: `python main.py` +## Packaging the Game + +For desktop OS: `pyinstaller doric-desktop.spec` +For Android OS: `buildozer android debug` + ## License Unless otherwise indicated (with an explicit LICENSE file): diff --git a/buildozer.spec b/buildozer.spec new file mode 100644 index 0000000..b1125ee --- /dev/null +++ b/buildozer.spec @@ -0,0 +1,227 @@ +[app] + +# (str) Title of your application +title = Doric Sample Game + +# (str) Package name +package.name = doric + +# (str) Package domain (needed for android/ios packaging) +package.domain = ca.dorianpula + +# (str) Source code where the main.py live +source.dir = . + +# (list) Source files to include (let empty to include all the files) +source.include_exts = py,png,jpg,kv,atlas + +# (list) List of inclusions using pattern matching +#source.include_patterns = assets/*,images/*.png + +# (list) Source files to exclude (let empty to not exclude anything) +#source.exclude_exts = spec + +# (list) List of directory to exclude (let empty to not exclude anything) +#source.exclude_dirs = tests, bin + +# (list) List of exclusions using pattern matching +source.exclude_patterns = license,images/*/*.jpg + +# (str) Application versioning (method 1) +version = 0.1 + +# (str) Application versioning (method 2) +# version.regex = __version__ = ['"](.*)['"] +# version.filename = %(source.dir)s/main.py + +# (list) Application requirements +# comma seperated e.g. requirements = sqlite3,kivy +requirements = kivy + +# (str) Custom source folders for requirements +# Sets custom source for any requirements with recipes +# requirements.source.kivy = ../../kivy + +# (list) Garden requirements +#garden_requirements = + +# (str) Presplash of the application +#presplash.filename = %(source.dir)s/data/presplash.png + +# (str) Icon of the application +#icon.filename = %(source.dir)s/data/icon.png + +# (str) Supported orientation (one of landscape, portrait or all) +orientation = landscape + +# (list) List of service to declare +#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY + +# +# OSX Specific +# + +# +# author = © Copyright Info + +# +# Android specific +# + +# (bool) Indicate if the application should be fullscreen or not +fullscreen = 1 + +# (list) Permissions +#android.permissions = INTERNET + +# (int) Android API to use +#android.api = 19 + +# (int) Minimum API required +#android.minapi = 9 + +# (int) Android SDK version to use +#android.sdk = 20 + +# (str) Android NDK version to use +#android.ndk = 9c + +# (bool) Use --private data storage (True) or --dir public storage (False) +#android.private_storage = True + +# (str) Android NDK directory (if empty, it will be automatically downloaded.) +#android.ndk_path = + +# (str) Android SDK directory (if empty, it will be automatically downloaded.) +#android.sdk_path = + +# (str) ANT directory (if empty, it will be automatically downloaded.) +#android.ant_path = + +# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github) +#android.p4a_dir = + +# (list) python-for-android whitelist +#android.p4a_whitelist = + +# (bool) If True, then skip trying to update the Android sdk +# This can be useful to avoid excess Internet downloads or save time +# when an update is due and you just want to test/build your package +# android.skip_update = False + +# (str) Android entry point, default is ok for Kivy-based app +#android.entrypoint = org.renpy.android.PythonActivity + +# (list) List of Java .jar files to add to the libs so that pyjnius can access +# their classes. Don't add jars that you do not need, since extra jars can slow +# down the build process. Allows wildcards matching, for example: +# OUYA-ODK/libs/*.jar +#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar + +# (list) List of Java files to add to the android project (can be java or a +# directory containing the files) +#android.add_src = + +# (str) python-for-android branch to use, if not master, useful to try +# not yet merged features. +#android.branch = master + +# (str) OUYA Console category. Should be one of GAME or APP +# If you leave this blank, OUYA support will not be enabled +#android.ouya.category = GAME + +# (str) Filename of OUYA Console icon. It must be a 732x412 png image. +#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png + +# (str) XML file to include as an intent filters in tag +#android.manifest.intent_filters = + +# (list) Android additionnal libraries to copy into libs/armeabi +#android.add_libs_armeabi = libs/android/*.so +#android.add_libs_armeabi_v7a = libs/android-v7/*.so +#android.add_libs_x86 = libs/android-x86/*.so +#android.add_libs_mips = libs/android-mips/*.so + +# (bool) Indicate whether the screen should stay on +# Don't forget to add the WAKE_LOCK permission if you set this to True +#android.wakelock = False + +# (list) Android application meta-data to set (key=value format) +#android.meta_data = + +# (list) Android library project to add (will be added in the +# project.properties automatically.) +#android.library_references = + +# (str) Android logcat filters to use +#android.logcat_filters = *:S python:D + +# (bool) Copy library instead of making a libpymodules.so +#android.copy_libs = 1 + +# +# iOS specific +# + +# (str) Path to a custom kivy-ios folder +#ios.kivy_ios_dir = ../kivy-ios + +# (str) Name of the certificate to use for signing the debug version +# Get a list of available identities: buildozer ios list_identities +#ios.codesign.debug = "iPhone Developer: ()" + +# (str) Name of the certificate to use for signing the release version +#ios.codesign.release = %(ios.codesign.debug)s + + +[buildozer] + +# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) +log_level = 2 + +# (int) Display warning if buildozer is run as root (0 = False, 1 = True) +warn_on_root = 1 + +# (str) Path to build artifact storage, absolute or relative to spec file +# build_dir = ./.buildozer + +# (str) Path to build output (i.e. .apk, .ipa) storage +# bin_dir = ./bin + +# ----------------------------------------------------------------------------- +# List as sections +# +# You can define all the "list" as [section:key]. +# Each line will be considered as a option to the list. +# Let's take [app] / source.exclude_patterns. +# Instead of doing: +# +#[app] +#source.exclude_patterns = license,data/audio/*.wav,data/images/original/* +# +# This can be translated into: +# +#[app:source.exclude_patterns] +#license +#data/audio/*.wav +#data/images/original/* +# + + +# ----------------------------------------------------------------------------- +# Profiles +# +# You can extend section / key with a profile +# For example, you want to deploy a demo version of your application without +# HD content. You could first change the title to add "(demo)" in the name +# and extend the excluded directories to remove the HD content. +# +#[app@demo] +#title = My Application (demo) +# +#[app:source.exclude_patterns@demo] +#images/hd/* +# +# Then, invoke the command line with the "demo" profile: +# +#buildozer --profile demo android debug diff --git a/doric-desktop.spec b/doric-desktop.spec new file mode 100644 index 0000000..13edee2 --- /dev/null +++ b/doric-desktop.spec @@ -0,0 +1,30 @@ +# -*- mode: python -*- +block_cipher = None + + +a = Analysis(['main.py'], + pathex=['/home/dorian.pula/colonia/doric-engine'], + binaries=None, + datas=None, + hiddenimports=[], + hookspath=[], + runtime_hooks=[], + excludes=[], + win_no_prefer_redirects=False, + win_private_assemblies=False, + cipher=block_cipher) +pyz = PYZ(a.pure, a.zipped_data, + cipher=block_cipher) + +a.datas += [('strategygame.kv', 'debug.kv')] + +exe = EXE(pyz, + a.scripts, + a.binaries, + a.zipfiles, + a.datas, + name='doric', + debug=False, + strip=False, + upx=True, + console=True ) diff --git a/requirements.txt b/requirements.txt index f5b68ee..ff07142 100644 --- a/requirements.txt +++ b/requirements.txt @@ -1,2 +1,4 @@ -Cython -Kivy==1.9.1 +Cython==0.23 +-e git+https://github.com/kivy/kivy#egg=Kivy +-e git+https://github.com/kivy/buildozer#egg=buildozer +pyinstaller