Add notes on next steps for hex map.
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@ -10,6 +10,7 @@ VERTICAL_BUFFER = 0.8
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class HexMap(Widget):
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class HexMap(Widget):
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# TODO: Incorporate design into main application.
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coords_display = ObjectProperty(None)
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coords_display = ObjectProperty(None)
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def __init__(self, **kwargs):
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def __init__(self, **kwargs):
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@ -59,6 +60,8 @@ class HexMap(Widget):
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def update_coords(self, touch_event):
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def update_coords(self, touch_event):
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self.coords_display.text = "Touched at {}".format(touch_event.spos)
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self.coords_display.text = "Touched at {}".format(touch_event.spos)
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# TODO: Add in finding of hexes by what position found at touch event.
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# TODO: May need a buffer around "untouchable" regions"
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return True
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return True
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