Add better documentation around hex positioning and resizing code.

This commit is contained in:
Dorian 2016-07-16 14:12:56 -04:00
parent 8fa61f942d
commit 9a1fd04b75
1 changed files with 6 additions and 5 deletions

11
main.py
View File

@ -30,7 +30,7 @@ class StrategyGame(FloatLayout):
if (row % 6 == 1 and col % 2 == 1) or (row % 6 == 4 and col % 2 == 0):
print('({}, {})'.format(row, col))
# Determine size of the hexagon cell.
# Determine the location of the solid hexagon cell. Needs to be offset from the centre of the hex.
radius = 2 * hex_cell.height
solid_x = hex_cell.x - hex_cell.height*2
solid_y = hex_cell.y - hex_cell.height*2
@ -38,13 +38,15 @@ class StrategyGame(FloatLayout):
with hex_cell.canvas.after:
# Create the outline of hexagon.
# Create the outline of hexagon, based off the centre of the hex.
Color(1, 0, 1, 1)
hex_cell.ell = Line(circle=(hex_cell.x, hex_cell.y, radius, 0, 360, 6), width=2)
# Create the solid background for the hexagon.
# Create the solid background of the hexagon, from the bottom left coordinate of the hex.
Color(*kivy.utils.get_random_color(alpha=.5))
hex_cell.solid = Ellipse(pos=(solid_x, solid_y), size=solid_size, segments=6)
# Bind the cell code so as to update its position and size when the parent widget resizes.
hex_cell.bind(pos=hex_cell.update_pos, size=hex_cell.update_pos)
@ -54,8 +56,7 @@ class HexMapCell(label.Label):
self.coords = MapCoords(row, col)
def update_pos(self, instance, value):
# Determine size of the hexagon cell.
# Determine the location of the solid hexagon cell. Needs to be offset from the centre of the hex.
radius = 2 * self.height
solid_x = self.x - self.height*2
solid_y = self.y - self.height*2