From dbc704226a34eafbd9afd02f56dbd7a50c9a8bce Mon Sep 17 00:00:00 2001 From: Kjell Wooding Date: Sat, 4 Jun 2016 14:41:13 -0700 Subject: [PATCH 1/2] Draw the hex grid --- main.py | 61 ++++++++++++++++++++++++++----------------------- strategygame.kv | 29 +++++++++++++++++++++++ 2 files changed, 61 insertions(+), 29 deletions(-) diff --git a/main.py b/main.py index 2c44d45..99585fa 100644 --- a/main.py +++ b/main.py @@ -5,7 +5,7 @@ from kivy import properties from kivy import graphics from kivy.uix import label from kivy.uix.floatlayout import FloatLayout - +import math MapCoords = collections.namedtuple('MapCoords', ['row', 'col']) @@ -22,42 +22,45 @@ class StrategyGame(FloatLayout): for region in xrange(0, number_of_regions): row = region / self.map_cols col = region % self.map_cols - self.main_map.add_widget(HexMapCell(row=row, col=col)) + self.main_map.add_widget(self.pick_hex_cell(row=row, col=col)) + + + def pick_hex_cell(self, row, col): + row_mod = row % 6 + if col % 2 == 0: + if row_mod == 0: + return BU() + elif row_mod in (1, 2): + return L() + elif row_mod == 3: + return TD() + elif row_mod in (4, 5): + return R() + else: + if row_mod == 0: + return TD() + elif row_mod in (1, 2): + return R() + elif row_mod == 3: + return BU() + elif row_mod in (4, 5): + return L() class HexMapCell(label.Label): def __init__(self, row=0, col=0, **kwargs): self.region_in_map = MapCoords(row, col) super(HexMapCell, self).__init__(**kwargs) - self.draw_hex_edge() - def draw_hex_edge(self): - edge = '' - if self.region_in_map.col % 2 == 0: - row_mod = self.region_in_map.row % 6 - if row_mod == 0: - edge = 'BU' - with self.canvas: - graphics.Color(1, 1, 1, 1) - graphics.Line(points=[self.x, self.y, self.width + self.x, self.height + self.y]) - elif row_mod in (1, 2): - edge = 'L ' - elif row_mod == 3: - edge = 'TD' - elif row_mod in (4, 5): - edge = ' R' - else: - row_mod = self.region_in_map.row % 6 - if row_mod == 0: - edge = 'TD' - elif row_mod in (1, 2): - edge = ' R' - elif row_mod == 3: - edge = 'BU' - elif row_mod in (4, 5): - edge = 'L ' +class BU(HexMapCell): + pass +class TD(HexMapCell): + pass +class L(HexMapCell): + pass +class R(HexMapCell): + pass - self.text = edge class StrategyGameApp(App): def build(self): diff --git a/strategygame.kv b/strategygame.kv index 952799c..728eebc 100644 --- a/strategygame.kv +++ b/strategygame.kv @@ -22,3 +22,32 @@ DebugLabel: text: 'mini-map' size_hint: 1, .33 + +: + canvas: + Color: + rgba: (1,1,1,1) + Line: + points: (self.x, self.y, self.right, self.top) + width: 2 +: + canvas: + Color: + rgba: (1,1,1,1) + Line: + points: (self.x, self.top, self.right, self.y) + width: 2 +: + canvas: + Color: + rgba: (1,1,1,1) + Line: + points: (self.x, self.y, self.x, self.top) + width: 2 +: + canvas: + Color: + rgba: (1,1,1,1) + Line: + points: (self.right, self.y, self.right, self.top) + width: 2 From 7536075103f029a84ff4ed8acae97f8c84203de9 Mon Sep 17 00:00:00 2001 From: Kjell Wooding Date: Sat, 4 Jun 2016 14:42:55 -0700 Subject: [PATCH 2/2] add notes --- Making a Wargame.ipynb | 94 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 Making a Wargame.ipynb diff --git a/Making a Wargame.ipynb b/Making a Wargame.ipynb new file mode 100644 index 0000000..b8b26bb --- /dev/null +++ b/Making a Wargame.ipynb @@ -0,0 +1,94 @@ +{ + "cells": [ + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "We want to make a turn-based strategy game, based on a **hexagonal grid**.\n", + "\n", + "Wait, how do we even lay out a hexagonal grid in kivy?\n", + "\n", + " http://playtechs.blogspot.com/2007/04/hex-grids.html\n", + " \n", + " Also\n", + " \n", + " http://gamedev.stackexchange.com/questions/15881/hexagonal-grid-tiles-tutorials\n", + " " + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "Ignore device orientation." + ] + }, + { + "cell_type": "markdown", + "metadata": {}, + "source": [ + "Let's lay out a grid. First we need to draw hexagons. Clone gamecamp. change the object names.\n", + "Can we lay out the basic screen?" + ] + }, + { + "cell_type": "code", + "execution_count": 3, + "metadata": { + "collapsed": false + }, + "outputs": [ + { + "ename": "ValueError", + "evalue": "'strategygame.kv' was not found in history, as a file, url, nor in the user namespace.", + "output_type": "error", + "traceback": [ + "\u001b[0;31m---------------------------------------------------------------------------\u001b[0m", + "\u001b[0;31mValueError\u001b[0m Traceback (most recent call last)", + "\u001b[0;32m\u001b[0m in \u001b[0;36m\u001b[0;34m()\u001b[0m\n\u001b[0;32m----> 1\u001b[0;31m \u001b[0mget_ipython\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m.\u001b[0m\u001b[0mmagic\u001b[0m\u001b[0;34m(\u001b[0m\u001b[0;34mu'load strategygame.kv'\u001b[0m\u001b[0;34m)\u001b[0m\u001b[0;34m\u001b[0m\u001b[0m\n\u001b[0m", + 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