doric-engine/main.py

51 lines
1.6 KiB
Python

from kivy import app, properties
from kivy.uix.boxlayout import BoxLayout
from kivy.graphics import Color, Rectangle
from doric.tiles import MapTile, SpacerTile
class StrategyGame(BoxLayout):
main_map = properties.ObjectProperty(None)
status = properties.ObjectProperty(None)
map_rows = properties.NumericProperty(0)
map_cols = properties.NumericProperty(0)
def __init__(self, **kwargs):
super(StrategyGame, self).__init__(**kwargs)
# TODO: Need to figure out dimensions of map... better isolate in standalone FloatLayout setup.
# TODO: Add in calculation of number of tiles placeable in map? Or using scroll view?
# TODO: Learn about scrollable maps and mini-maps
for row in range(0, self.map_rows):
hex_map_row = BoxLayout(orientation='horizontal')
if row % 2 == 1:
hex_map_row.add_widget(SpacerTile())
for col in range(0, self.map_cols):
map_tile = MapTile(row=row, col=col)
hex_map_row.add_widget(map_tile)
if row % 2 == 0:
hex_map_row.add_widget(SpacerTile())
self.main_map.add_widget(hex_map_row)
def on_selected_cell(self, selected_tile, *args):
self.status.text = selected_tile.map_display_text()
with self.status.canvas.before:
Color(*selected_tile.terrain_colour)
Rectangle(pos=self.status.pos, size=self.status.size)
return True
class StrategyGameApp(app.App):
def build(self):
return StrategyGame()
if __name__ == '__main__':
StrategyGameApp().run()