doric-engine/strategygame.kv

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#:import math math
<StrategyGame>:
id: _game
main_map: _main_map
map_rows: 30
map_cols: 10
BoxLayout:
orientation: 'horizontal'
GridLayout:
id: _main_map
game: _game
cols: root.map_cols
size_hint: .75, 1
BoxLayout:
orientation: 'vertical'
size_hint: .25, 1
Label:
id: _stats
text: 'status'
size_hint: 1, .66
canvas.before:
Color:
rgba: .49, .49, .81, 1
Rectangle:
pos: _stats.pos
size: _stats.size
Button:
text: 'mini-map'
size_hint: 1, .33
background_color: .75, .71, .99, 1
<BU>:
canvas:
Color:
rgba: (1,1,1,1)
Line:
points: (self.x, self.y, self.right, self.top)
width: 2
<TD>:
canvas:
Color:
rgba: (1,1,1,1)
Line:
points: (self.x, self.top, self.right, self.y)
width: 2
<L>:
canvas:
Color:
rgba: (1,1,1,1)
Line:
points: (self.x, self.y, self.x, self.top)
width: 2
<R>:
canvas:
Color:
rgba: (1,1,1,1)
Line:
points: (self.right, self.y, self.right, self.top)
width: 2
<HexMapCell>:
size_hint: 1, None
height: self.width / math.sqrt(3)