Fix issue with drone ci build.
continuous-integration/drone/push Build is failing
Details
continuous-integration/drone/push Build is failing
Details
This commit is contained in:
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16
.drone.yml
16
.drone.yml
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@ -7,8 +7,10 @@ steps:
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- name: build-game
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image: barichello/godot-ci:3.2
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commands:
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- mkdir -v -p web-export
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- godot -v --export "HTML5" ./web-export/index.html
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- godot -v --export "HTML5" /export/index.html
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volumes:
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- name: game_export
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path: /export
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- name: upload-site
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image: minio/mc
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@ -16,6 +18,14 @@ steps:
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MC_HOST_linode:
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from_secret: linode-obj-host
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commands:
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- mc cp web-export/* linode/games-birch-tree-net/godot-html-js-integration-demo
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- mc cp /export/* linode/games-birch-tree-net/godot-html-js-integration-demo
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volumes:
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- name: game_export
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path: /export
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depends:
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- build-game
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volumes:
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- name: game_export
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temp: {}
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@ -13,3 +13,4 @@ data_*/
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.idea/
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web-export/
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.vscode/
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@ -2,6 +2,9 @@
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Demo of integrating a Godot HTML5 exported game with its host page.
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## Credits
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Uses a simple clicker game and a custom web shell to interact with the hosted
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page.
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* [Skiing Art by chasergaming on OpenGameArt.org](https://opengameart.org/content/art-challenge-skiing)
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[Working demo page][demo]
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demo: <https://games.birch-tree.net/godot-html-js-integration-demo/>
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