Add initial web export setup.
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Dorian 2020-12-16 09:32:38 -05:00
parent 7250703e3c
commit 43846c1358
7 changed files with 10 additions and 5 deletions

4
.gitignore vendored
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@ -2,6 +2,7 @@
# Godot-specific ignores
.import/
export.cfg
*.import
# Imported translations (automatically generated from CSV files)
*.translation
@ -11,5 +12,4 @@ export.cfg
data_*/
.idea/
web-export/

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@ -1,3 +1,7 @@
# godot-html-js-int-demo
Demo of integrating a Godot HTML5 exported game with its host page.
## Credits
* [Skiing Art by chasergaming on OpenGameArt.org](https://opengameart.org/content/art-challenge-skiing)

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@ -7,7 +7,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=""
export_path="web-export/index.html"
patch_list=PoolStringArray( )
script_export_mode=1
script_encryption_key=""
@ -15,7 +15,7 @@ script_encryption_key=""
[preset.0.options]
vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=false
vram_texture_compression/for_mobile=true
html/custom_html_shell=""
html/head_include=""
custom_template/release=""

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@ -17,6 +17,7 @@ _global_script_class_icons={
config/name="html-js-demo"
config/description="Demo of integrating HTML + JS + Godot together"
run/main_scene="res://scenes/main/Main.tscn"
config/icon="res://icon.png"
[rendering]