From 4d9311ecc3ac8b11acd5e8fd830c801e3b4442d8 Mon Sep 17 00:00:00 2001 From: Dorian Pula Date: Thu, 25 Sep 2014 08:56:45 -0400 Subject: [PATCH] Remove experimental signal and slot for capturing board coordinates. --- justcheckers/ui/game_view.py | 21 --------------------- 1 file changed, 21 deletions(-) diff --git a/justcheckers/ui/game_view.py b/justcheckers/ui/game_view.py index 49fd991..2a9a44a 100644 --- a/justcheckers/ui/game_view.py +++ b/justcheckers/ui/game_view.py @@ -110,8 +110,6 @@ class BoardBackground(QtGui.QGraphicsItem): class GameBoardWidget(QtGui.QGraphicsView): - mouse_move = QtCore.Signal(int, int) - def __init__(self, scene): super(GameBoardWidget, self).__init__(scene) self.scene = scene @@ -136,14 +134,6 @@ class GameBoardWidget(QtGui.QGraphicsView): # TODO Add in number of captured pieces and whose turn it is. - def mouseMoveEvent(self, event): - # msg = '({}, {})'.format(event.x(), event.y()) - # self.mouse_move.emit(msg) - self.mouse_move.emit(event.x(), event.y()) - - def mousePressEvent(self, event): - self.mouse_move.emit(event.x(), event.y()) - class GameView(QtGui.QWidget): """Game viewer for the game's license, etc.""" @@ -158,7 +148,6 @@ class GameView(QtGui.QWidget): def setup_components(self): self.game_board_scene = QtGui.QGraphicsScene() self.game_board_widget = GameBoardWidget(self.game_board_scene) - self.game_board_widget.mouse_move.connect(self.update_coordinates) self.game_board_widget.setBackgroundBrush(QtGui.QBrush(QtGui.QColor(QtCore.Qt.green))) self.game_board_widget.create_checker_board() @@ -170,10 +159,7 @@ class GameView(QtGui.QWidget): widget_layout = QtGui.QVBoxLayout(self) widget_layout.addWidget(self.game_board_widget) - self.coordinate_label = QtGui.QLabel('Coords: ') - button_row = QtGui.QHBoxLayout(self) - button_row.addWidget(self.coordinate_label) button_row.addWidget(exit_button) widget_layout.addLayout(button_row) @@ -182,10 +168,3 @@ class GameView(QtGui.QWidget): def switch_to_menu_view(self): self.parentWidget().setCurrentIndex(0) - - @QtCore.Slot(int, int) - def update_coordinates(self, x, y): - self.spaces_moved += 1 - text = 'Coords: {} {} - Moved: {}'.format(x, y, self.spaces_moved) - self.coordinate_label.setText(text) - self.update()