Add in basic drawn checkerboard based on PySide draggable robot demo.
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@ -89,13 +89,19 @@ class BoardSquare(QtGui.QGraphicsItem):
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painter.drawRoundedRect(0, 0, 50, 50, 25, 25, QtCore.Qt.RelativeSize)
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painter.drawRoundedRect(0, 0, 50, 50, 25, 25, QtCore.Qt.RelativeSize)
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# Draw the underlying piece.
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# Draw the underlying piece.
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# TODO Escape if empty square.
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if (self.game_board.is_empty(self.coordinates.x, self.coordinates.y)
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or self.game_board.is_illegal_space(self.coordinates.x, self.coordinates.y)):
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return
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# TODO Add in a phantom outline of piece when dragging and dropping between board spaces
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# TODO Add in a phantom outline of piece when dragging and dropping between board spaces
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self.token_colour = QtGui.QColor(QtCore.Qt.blue)
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self.token_colour = QtGui.QColor(QtCore.Qt.darkGray)
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if self.game_board.is_light(self.coordinates.x, self.coordinates.y):
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if self.game_board.is_light(self.coordinates.x, self.coordinates.y):
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self.token_colour = QtGui.QColor(QtCore.Qt.lightBlue)
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self.token_colour = QtGui.QColor(QtCore.Qt.white)
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painter.setBrush(self.token_colour)
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painter.drawEllipse(5, 5, 40, 40)
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if self.game_board.is_king(self.coordinates.x, self.coordinates.y):
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painter.drawText(15, 15, 'King')
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class GameBoardWidget(QtGui.QGraphicsView):
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class GameBoardWidget(QtGui.QGraphicsView):
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@ -120,8 +126,6 @@ class GameBoardWidget(QtGui.QGraphicsView):
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board_coords = Coordinates(x=x, y=y)
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board_coords = Coordinates(x=x, y=y)
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current_coords = Coordinates(x=55 * board_coords.x, y=55 * board_coords.y)
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current_coords = Coordinates(x=55 * board_coords.x, y=55 * board_coords.y)
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self.scene.addRect(current_coords.x, current_coords.y, 50, 50, pen=redness_pen, brush=redness)
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item = BoardSquare(board_coords, game_board)
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item = BoardSquare(board_coords, game_board)
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item.setPos(current_coords.x, current_coords.y)
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item.setPos(current_coords.x, current_coords.y)
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self.scene.addItem(item)
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self.scene.addItem(item)
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