Move app and game debug log into app module.

Remove old Java log class.
This commit is contained in:
Dorian 2014-07-31 21:46:11 -04:00
parent b80009850e
commit aace9864c2
5 changed files with 28 additions and 105 deletions

View File

@ -1,74 +0,0 @@
/*****************************************************************************
GameLoop.java - Main controlling class for the justCheckers game.
*****************************************************************************
*****************************************************************************
This file is part of justCheckers.
justCheckers is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
justCheckers is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with justCheckers. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
package org.justcheckers.common;
// TODO Resolve this with separation of various platform setups...
//import org.justcheckers.android.R;
//
//import android.app.Activity;
//import android.os.Build;
//import android.util.Log;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Functions for logging errors and gathering statistics.
*
* @author Dorian Pula
*/
public abstract class LoggingAndStatistics {
/**
* Logs information about the program. Displays the game's header and
* relevant system properties at runtime.
*/
public static void logApplicationInfo(String gameVersion, String gameWebsite) {
// TODO Fix
// String gameVersion = caller.getString(R.string.app_version);
// String gameWebsite = caller.getString(R.string.project_website);
String appInfo = "justCheckers -- Version:" + gameVersion
+ " - Website: " + gameWebsite;
// TODO Clean up...
Logger log = LoggerFactory.getLogger(LoggingAndStatistics.class);
log.info("ApplInfo", appInfo);
}
/**
* Logs information about the device and system, the app is
* running on.
*/
public static void logDeviceAndSystemInfo() {
// System properties.
// String sysList = "SDK version: " + Build.VERSION.RELEASE
// + " - API: " + Build.VERSION.SDK_INT
// + " - Device: " + Build.MANUFACTURER + " " + Build.MODEL;
// TODO Fix
String sysList = "FIXME";
Logger log = LoggerFactory.getLogger(LoggingAndStatistics.class);
log.info("DevSysInfo", sysList);
}
}

View File

@ -1 +1 @@
__version__ = '0.3'
__version__ = '0.3.0'

View File

@ -17,20 +17,43 @@
# Please share and enjoy!
#
import logging
import os
import sys
from PySide import QtGui
import justcheckers
from justcheckers.ui.window import DesktopGameWindow
LOG = logging.getLogger(__name__)
def main():
"""Main entry point into the app."""
app = QtGui.QApplication(sys.argv)
log_system_and_game_info()
view = DesktopGameWindow()
view.show()
app.exec_()
sys.exit()
def log_system_and_game_info():
"""Logs information about the game and system running the game."""
LOG.info('justCheckers -- v{}'.format(justcheckers.__version__))
message = 'I am running on {os}.\nMy screen is {height}x{width}'
geometry = QtGui.QDesktopWidget().availableGeometry()
os_sys = sys.platform
if sys.platform == 'posix':
os_name, _, _, _, os_arch = os.uname()
os_sys = '{name} {arch}'.format(name=os_name, arch=os_arch)
LOG.info(message.format(os=os_sys, height=geometry.height(), width=geometry.width()))
if __name__ == '__main__':
main()

View File

@ -17,21 +17,14 @@
# Please share and enjoy!
#
"""
Main window for the game.
:copyright: Copyright 2013, Dorian Pula <dorian.pula@amber-penguin-software.ca>
:license: GPL v3+
"""
import os
import sys
from PySide import QtCore
from PySide import QtGui
class MainMenuView(QtGui.QWidget):
"""Main menu for the game."""
# TODO Setup functional testing with PySide.QtTest
def __init__(self):
@ -40,7 +33,6 @@ class MainMenuView(QtGui.QWidget):
def setup_components(self):
"""Setup the components that make up the widget."""
print(self.get_system_info())
self.new_game = QtGui.QPushButton('&New Game', self)
self.open_game = QtGui.QPushButton('&Open Game', self)
self.save_game = QtGui.QPushButton('&Save Game', self)
@ -63,19 +55,6 @@ class MainMenuView(QtGui.QWidget):
widget_layout.addStretch()
self.setLayout(widget_layout)
@staticmethod
def get_system_info():
"""Retrieve information about the system."""
message = 'I am running on {os}.\nMy screen is {height}x{width}'
geometry = QtGui.QDesktopWidget().availableGeometry()
os_sys = sys.platform
if sys.platform == 'posix':
os_name, _, _, _, os_arch = os.uname()
os_sys = '{name} {arch}'.format(name=os_name, arch=os_arch)
return message.format(os=os_sys, height=geometry.height(), width=geometry.width())
def exit_app(self):
"""Exits the application."""
QtCore.QCoreApplication.instance().exit()

View File

@ -17,13 +17,6 @@
# Please share and enjoy!
#
"""
Main window for the game.
:copyright: Copyright 2013, Dorian Pula <dorian.pula@amber-penguin-software.ca>
:license: GPL v3+
"""
import os
from PySide import QtGui
@ -32,6 +25,7 @@ from justcheckers.ui.menu_view import MainMenuView
class DesktopGameWindow(QtGui.QMainWindow):
"""Main window for the game."""
# TODO Setup functional testing with PySide.QtTest
def __init__(self):
@ -45,6 +39,7 @@ class DesktopGameWindow(QtGui.QMainWindow):
self.center()
def add_backdrop(self):
"""Adds a backdrop image to the game."""
tile = QtGui.QPixmap(self.path_to_asset('backdrop.jpg'))
palette = QtGui.QPalette()
palette.setBrush(QtGui.QPalette.Background, tile)