[project @ Arch-1:robey@lag.net--2005-master-shake%paramiko--dev--1--patch-61]

add server-side support for keyboard-interactive auth, and a couple of unit tests
This commit is contained in:
Robey Pointer 2005-09-27 04:03:27 +00:00
parent fb73c0ef7f
commit f2ec841a15
4 changed files with 228 additions and 27 deletions

View File

@ -72,7 +72,7 @@ from transport import randpool, SecurityOptions, Transport
from auth_handler import AuthHandler
from channel import Channel, ChannelFile
from ssh_exception import SSHException, PasswordRequiredException, BadAuthenticationType
from server import ServerInterface, SubsystemHandler
from server import ServerInterface, SubsystemHandler, InteractiveQuery
from rsakey import RSAKey
from dsskey import DSSKey
from sftp import SFTPError, BaseSFTP

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@ -29,6 +29,7 @@ from common import *
import util
from message import Message
from ssh_exception import SSHException, BadAuthenticationType, PartialAuthentication
from server import InteractiveQuery
class AuthHandler (object):
@ -211,6 +212,39 @@ class AuthHandler (object):
else:
self.transport._log(DEBUG, 'Service request "%s" accepted (?)' % service)
def _send_auth_result(self, username, method, result):
# okay, send result
m = Message()
if result == AUTH_SUCCESSFUL:
self.transport._log(INFO, 'Auth granted (%s).' % method)
m.add_byte(chr(MSG_USERAUTH_SUCCESS))
self.authenticated = True
else:
self.transport._log(INFO, 'Auth rejected (%s).' % method)
m.add_byte(chr(MSG_USERAUTH_FAILURE))
m.add_string(self.transport.server_object.get_allowed_auths(username))
if result == AUTH_PARTIALLY_SUCCESSFUL:
m.add_boolean(1)
else:
m.add_boolean(0)
self.auth_fail_count += 1
self.transport._send_message(m)
if self.auth_fail_count >= 10:
self._disconnect_no_more_auth()
def _interactive_query(self, q):
# make interactive query instead of response
m = Message()
m.add_byte(chr(MSG_USERAUTH_INFO_REQUEST))
m.add_string(q.name)
m.add_string(q.instructions)
m.add_string('')
m.add_int(len(q.prompts))
for p in q.prompts:
m.add_string(p[0])
m.add_boolean(p[1])
self.transport._send_message(m)
def _parse_userauth_request(self, m):
if not self.transport.server_mode:
# er, uh... what?
@ -282,26 +316,18 @@ class AuthHandler (object):
if not key.verify_ssh_sig(blob, sig):
self.transport._log(INFO, 'Auth rejected: invalid signature')
result = AUTH_FAILED
elif method == 'keyboard-interactive':
lang = m.get_string()
submethods = m.get_string()
result = self.transport.server_object.check_auth_interactive(username, submethods)
if isinstance(result, InteractiveQuery):
# make interactive query instead of response
self._interactive_query(result)
return
else:
result = self.transport.server_object.check_auth_none(username)
# okay, send result
m = Message()
if result == AUTH_SUCCESSFUL:
self.transport._log(INFO, 'Auth granted (%s).' % method)
m.add_byte(chr(MSG_USERAUTH_SUCCESS))
self.authenticated = True
else:
self.transport._log(INFO, 'Auth rejected (%s).' % method)
m.add_byte(chr(MSG_USERAUTH_FAILURE))
m.add_string(self.transport.server_object.get_allowed_auths(username))
if result == AUTH_PARTIALLY_SUCCESSFUL:
m.add_boolean(1)
else:
m.add_boolean(0)
self.auth_fail_count += 1
self.transport._send_message(m)
if self.auth_fail_count >= 10:
self._disconnect_no_more_auth()
self._send_auth_result(username, method, result)
def _parse_userauth_success(self, m):
self.transport._log(INFO, 'Authentication successful!')
@ -351,6 +377,21 @@ class AuthHandler (object):
for r in response_list:
m.add_string(r)
self.transport._send_message(m)
def _parse_userauth_info_response(self, m):
if not self.transport.server_mode:
raise SSHException('Illegal info response from server')
n = m.get_int()
responses = []
for i in range(n):
responses.append(m.get_string())
result = self.transport.server_object.check_auth_interactive_response(responses)
if isinstance(type(result), InteractiveQuery):
# make interactive query instead of response
self._interactive_query(result)
return
self._send_auth_result(self.auth_username, 'keyboard-interactive', result)
_handler_table = {
MSG_SERVICE_REQUEST: _parse_service_request,
@ -360,6 +401,7 @@ class AuthHandler (object):
MSG_USERAUTH_FAILURE: _parse_userauth_failure,
MSG_USERAUTH_BANNER: _parse_userauth_banner,
MSG_USERAUTH_INFO_REQUEST: _parse_userauth_info_request,
MSG_USERAUTH_INFO_RESPONSE: _parse_userauth_info_response,
}

View File

@ -26,6 +26,47 @@ import threading
from common import *
import util
class InteractiveQuery (object):
"""
A query (set of prompts) for a user during interactive authentication.
"""
def __init__(self, name='', instructions='', *prompts):
"""
Create a new interactive query to send to the client. The name and
instructions are optional, but are generally displayed to the end
user. A list of prompts may be included, or they may be added via
the L{add_prompt} method.
@param name: name of this query
@type name: str
@param instructions: user instructions (usually short) about this query
@type instructions: str
"""
self.name = name
self.instructions = instructions
self.prompts = []
for x in prompts:
if (type(x) is str) or (type(x) is unicode):
self.add_prompt(x)
else:
self.add_prompt(x[0], x[1])
def add_prompt(self, prompt, echo=True):
"""
Add a prompt to this query. The prompt should be a (reasonably short)
string. Multiple prompts can be added to the same query.
@param prompt: the user prompt
@type prompt: str
@param echo: C{True} (default) if the user's response should be echoed;
C{False} if not (for a password or similar)
@type echo: bool
"""
self.prompts.append((prompt, echo))
class ServerInterface (object):
"""
This class defines an interface for controlling the behavior of paramiko
@ -154,7 +195,7 @@ class ServerInterface (object):
Return L{AUTH_FAILED} if the key is not accepted,
L{AUTH_SUCCESSFUL} if the key is accepted and completes the
authentication, or L{AUTH_PARTIALLY_SUCCESSFUL} if your
authentication is stateful, and this key is accepted for
authentication is stateful, and this password is accepted for
authentication, but more authentication is required. (In this latter
case, L{get_allowed_auths} will be called to report to the client what
options it has for continuing the authentication.)
@ -165,17 +206,74 @@ class ServerInterface (object):
The default implementation always returns L{AUTH_FAILED}.
@param username: the username of the authenticating client.
@param username: the username of the authenticating client
@type username: str
@param key: the key object provided by the client.
@param key: the key object provided by the client
@type key: L{PKey <pkey.PKey>}
@return: L{AUTH_FAILED} if the client can't authenticate
with this key; L{AUTH_SUCCESSFUL} if it can;
L{AUTH_PARTIALLY_SUCCESSFUL} if it can authenticate with
this key but must continue with authentication.
this key but must continue with authentication
@rtype: int
"""
return AUTH_FAILED
def check_auth_interactive(self, username, submethods):
"""
Begin an interactive authentication challenge, if supported. You
should override this method in server mode if you want to support the
C{"keyboard-interactive"} auth type, which requires you to send a
series of questions for the client to answer.
Return L{AUTH_FAILED} if this auth method isn't supported. Otherwise,
you should return an L{InteractiveQuery} object containing the prompts
and instructions for the user. The response will be sent via a call
to L{check_auth_interactive_response}.
The default implementation always returns L{AUTH_FAILED}.
@param username: the username of the authenticating client
@type username: str
@param submethods: a comma-separated list of methods preferred by the
client (usually empty)
@type submethods: str
@return: L{AUTH_FAILED} if this auth method isn't supported; otherwise
an object containing queries for the user
@rtype: int or L{InteractiveQuery}
"""
return AUTH_FAILED
def check_auth_interactive_response(self, responses):
"""
Continue or finish an interactive authentication challenge, if
supported. You should override this method in server mode if you want
to support the C{"keyboard-interactive"} auth type.
Return L{AUTH_FAILED} if the responses are not accepted,
L{AUTH_SUCCESSFUL} if the responses are accepted and complete
the authentication, or L{AUTH_PARTIALLY_SUCCESSFUL} if your
authentication is stateful, and this set of responses is accepted for
authentication, but more authentication is required. (In this latter
case, L{get_allowed_auths} will be called to report to the client what
options it has for continuing the authentication.)
If you wish to continue interactive authentication with more questions,
you may return an L{InteractiveQuery} object, which should cause the
client to respond with more answers, calling this method again. This
cycle can continue indefinitely.
The default implementation always returns L{AUTH_FAILED}.
@param responses: list of responses from the client
@type responses: list(str)
@return: L{AUTH_FAILED} if the authentication fails;
L{AUTH_SUCCESSFUL} if it succeeds;
L{AUTH_PARTIALLY_SUCCESSFUL} if the interactive auth is
successful, but authentication must continue; otherwise an object
containing queries for the user
@rtype: int or L{InteractiveQuery}
"""
return AUTH_FAILED
def check_global_request(self, kind, msg):
"""

View File

@ -23,7 +23,7 @@ Some unit tests for the ssh2 protocol in Transport.
import sys, time, threading, unittest
import select
from paramiko import Transport, SecurityOptions, ServerInterface, RSAKey, DSSKey, \
SSHException, BadAuthenticationType, util
SSHException, BadAuthenticationType, InteractiveQuery, util
from paramiko import AUTH_FAILED, AUTH_PARTIALLY_SUCCESSFUL, AUTH_SUCCESSFUL
from paramiko import OPEN_SUCCEEDED
from loop import LoopSocket
@ -44,6 +44,8 @@ class NullServer (ServerInterface):
return 'publickey'
else:
return 'password'
if username == 'commie':
return 'keyboard-interactive'
return 'publickey'
def check_auth_password(self, username, password):
@ -66,6 +68,18 @@ class NullServer (ServerInterface):
return AUTH_PARTIALLY_SUCCESSFUL
return AUTH_FAILED
def check_auth_interactive(self, username, submethods):
if username == 'commie':
self.username = username
return InteractiveQuery('password', 'Please enter a password.', ('Password', False))
return AUTH_FAILED
def check_auth_interactive_response(self, responses):
if self.username == 'commie':
if (len(responses) == 1) and (responses[0] == 'cat'):
return AUTH_SUCCESSFUL
return AUTH_FAILED
def check_channel_request(self, kind, chanid):
return OPEN_SUCCEEDED
@ -270,7 +284,54 @@ class TransportTest (unittest.TestCase):
self.assert_(event.isSet())
self.assert_(self.ts.is_active())
def test_9_exec_command(self):
def test_9_interactive_auth(self):
"""
verify keyboard-interactive auth works.
"""
host_key = RSAKey.from_private_key_file('tests/test_rsa.key')
public_host_key = RSAKey(data=str(host_key))
self.ts.add_server_key(host_key)
event = threading.Event()
server = NullServer()
self.assert_(not event.isSet())
self.ts.start_server(event, server)
self.tc.ultra_debug = True
self.tc.connect(hostkey=public_host_key)
def handler(title, instructions, prompts):
self.got_title = title
self.got_instructions = instructions
self.got_prompts = prompts
return ['cat']
remain = self.tc.auth_interactive('commie', handler)
self.assertEquals(self.got_title, 'password')
self.assertEquals(self.got_prompts, [('Password', False)])
self.assertEquals([], remain)
event.wait(1.0)
self.assert_(event.isSet())
self.assert_(self.ts.is_active())
def test_A_interactive_auth_fallback(self):
"""
verify that a password auth attempt will fallback to "interactive"
if password auth isn't supported but interactive is.
"""
host_key = RSAKey.from_private_key_file('tests/test_rsa.key')
public_host_key = RSAKey(data=str(host_key))
self.ts.add_server_key(host_key)
event = threading.Event()
server = NullServer()
self.assert_(not event.isSet())
self.ts.start_server(event, server)
self.tc.ultra_debug = True
self.tc.connect(hostkey=public_host_key)
remain = self.tc.auth_password('commie', 'cat')
self.assertEquals([], remain)
event.wait(1.0)
self.assert_(event.isSet())
self.assert_(self.ts.is_active())
def test_B_exec_command(self):
"""
verify that exec_command() does something reasonable.
"""
@ -320,7 +381,7 @@ class TransportTest (unittest.TestCase):
self.assertEquals('This is on stderr.\n', f.readline())
self.assertEquals('', f.readline())
def test_A_invoke_shell(self):
def test_C_invoke_shell(self):
"""
verify that invoke_shell() does something reasonable.
"""
@ -347,7 +408,7 @@ class TransportTest (unittest.TestCase):
chan.close()
self.assertEquals('', f.readline())
def test_B_exit_status(self):
def test_D_exit_status(self):
"""
verify that get_exit_status() works.
"""
@ -381,7 +442,7 @@ class TransportTest (unittest.TestCase):
self.assertEquals(23, chan.recv_exit_status())
chan.close()
def test_C_select(self):
def test_E_select(self):
"""
verify that select() on a channel works.
"""