# Copyright (C) 2011 John Rochester # # This file is part of ssh. # # 'ssh' is free software; you can redistribute it and/or modify it under the # terms of the GNU Lesser General Public License as published by the Free # Software Foundation; either version 2.1 of the License, or (at your option) # any later version. # # 'ssh' is distrubuted in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR # A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more # details. # # You should have received a copy of the GNU Lesser General Public License # along with 'ssh'; if not, write to the Free Software Foundation, Inc., # 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA. """ SSH Agent interface for Unix clients. """ import os import socket import struct import sys import threading import time import tempfile import stat from select import select from ssh.ssh_exception import SSHException from ssh.message import Message from ssh.pkey import PKey from ssh.channel import Channel from ssh.common import io_sleep SSH2_AGENTC_REQUEST_IDENTITIES, SSH2_AGENT_IDENTITIES_ANSWER, \ SSH2_AGENTC_SIGN_REQUEST, SSH2_AGENT_SIGN_RESPONSE = range(11, 15) class AgentSSH(object): """ Client interface for using private keys from an SSH agent running on the local machine. If an SSH agent is running, this class can be used to connect to it and retreive L{PKey} objects which can be used when attempting to authenticate to remote SSH servers. Because the SSH agent protocol uses environment variables and unix-domain sockets, this probably doesn't work on Windows. It does work on most posix platforms though (Linux and MacOS X, for example). """ def __init__(self): self._conn = None self._keys = () def get_keys(self): """ Return the list of keys available through the SSH agent, if any. If no SSH agent was running (or it couldn't be contacted), an empty list will be returned. @return: a list of keys available on the SSH agent @rtype: tuple of L{AgentKey} """ return self._keys def _connect(self, conn): self._conn = conn ptype, result = self._send_message(chr(SSH2_AGENTC_REQUEST_IDENTITIES)) if ptype != SSH2_AGENT_IDENTITIES_ANSWER: raise SSHException('could not get keys from ssh-agent') keys = [] for i in range(result.get_int()): keys.append(AgentKey(self, result.get_string())) result.get_string() self._keys = tuple(keys) def _close(self): #self._conn.close() self._conn = None self._keys = () def _send_message(self, msg): msg = str(msg) self._conn.send(struct.pack('>I', len(msg)) + msg) l = self._read_all(4) msg = Message(self._read_all(struct.unpack('>I', l)[0])) return ord(msg.get_byte()), msg def _read_all(self, wanted): result = self._conn.recv(wanted) while len(result) < wanted: if len(result) == 0: raise SSHException('lost ssh-agent') extra = self._conn.recv(wanted - len(result)) if len(extra) == 0: raise SSHException('lost ssh-agent') result += extra return result class AgentProxyThread(threading.Thread): """ Class in charge of communication between two chan """ def __init__(self, agent): threading.Thread.__init__(self, target=self.run) self._agent = agent self._exit = False def run(self): try: (r,addr) = self.get_connection() self.__inr = r self.__addr = addr self._agent.connect() self._communicate() except: #XXX Not sure what to do here ... raise or pass ? raise def _communicate(self): import fcntl oldflags = fcntl.fcntl(self.__inr, fcntl.F_GETFL) fcntl.fcntl(self.__inr, fcntl.F_SETFL, oldflags | os.O_NONBLOCK) while not self._exit: events = select([self._agent._conn, self.__inr], [], [], 0.5) for fd in events[0]: if self._agent._conn == fd: data = self._agent._conn.recv(512) if len(data) != 0: self.__inr.send(data) else: break elif self.__inr == fd: data = self.__inr.recv(512) if len(data) != 0: self._agent._conn.send(data) else: break time.sleep(io_sleep) class AgentLocalProxy(AgentProxyThread): """ Class to be used when wanting to ask a local SSH Agent being asked from a remote fake agent (so use a unix socket for ex.) """ def __init__(self, agent): AgentProxyThread.__init__(self, agent) def get_connection(self): """ Return a pair of socket object and string address May Block ! """ conn = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) try: conn.bind(self._agent._get_filename()) conn.listen(1) (r,addr) = conn.accept() return (r, addr) except: raise return None class AgentRemoteProxy(AgentProxyThread): """ Class to be used when wanting to ask a remote SSH Agent """ def __init__(self, agent, chan): AgentProxyThread.__init__(self, agent) self.__chan = chan def get_connection(self): """ Class to be used when wanting to ask a local SSH Agent being asked from a remote fake agent (so use a unix socket for ex.) """ return (self.__chan, None) class AgentClientProxy(object): """ Class proxying request as a client: -> client ask for a request_forward_agent() -> server creates a proxy and a fake SSH Agent -> server ask for establishing a connection when needed, calling the forward_agent_handler at client side. -> the forward_agent_handler launch a thread for connecting the remote fake agent and the local agent -> Communication occurs ... """ def __init__(self, chanClient): self._conn = None self.__chanC = chanClient chanClient.request_forward_agent(self._forward_agent_handler) def __del__(self): self.close() def connect(self): """ Method automatically called by the run() method of the AgentProxyThread """ if ('SSH_AUTH_SOCK' in os.environ) and (sys.platform != 'win32'): conn = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) try: conn.connect(os.environ['SSH_AUTH_SOCK']) except: # probably a dangling env var: the ssh agent is gone return elif sys.platform == 'win32': import win_pageant if win_pageant.can_talk_to_agent(): conn = win_pageant.PageantConnection() else: return else: # no agent support return self._conn = conn def close(self): """ Close the current connection and terminate the agent Should be called manually """ if hasattr(self, "thread"): self.thread._exit = True self.thread.join(1000) if self._conn is not None: self._conn.close() def _forward_agent_handler(self, chanRemote): self.thread = AgentRemoteProxy(self, chanRemote) self.thread.start() class AgentServerProxy(AgentSSH): """ @param t : transport used for the Forward for SSH Agent communication @raise SSHException: mostly if we lost the agent """ def __init__(self, t): AgentSSH.__init__(self) self.__t = t self._dir = tempfile.mkdtemp('sshproxy') os.chmod(self._dir, stat.S_IRWXU) self._file = self._dir + '/sshproxy.ssh' self.thread = AgentLocalProxy(self) self.thread.start() def __del__(self): self.close() def connect(self): conn_sock = self.__t.open_forward_agent_channel() if conn_sock is None: raise SSHException('lost ssh-agent') conn_sock.set_name('auth-agent') self._connect(conn_sock) def close(self): """ Terminate the agent, clean the files, close connections Should be called manually """ os.remove(self._file) os.rmdir(self._dir) self.thread._exit = True self.thread.join(1000) self._close() def get_env(self): """ Helper for the environnement under unix @return: the SSH_AUTH_SOCK Environnement variables @rtype: dict """ env = {} env['SSH_AUTH_SOCK'] = self._get_filename() return env def _get_filename(self): return self._file class Agent(AgentSSH): """ Client interface for using private keys from an SSH agent running on the local machine. If an SSH agent is running, this class can be used to connect to it and retreive L{PKey} objects which can be used when attempting to authenticate to remote SSH servers. Because the SSH agent protocol uses environment variables and unix-domain sockets, this probably doesn't work on Windows. It does work on most posix platforms though (Linux and MacOS X, for example). """ def __init__(self): """ Open a session with the local machine's SSH agent, if one is running. If no agent is running, initialization will succeed, but L{get_keys} will return an empty tuple. @raise SSHException: if an SSH agent is found, but speaks an incompatible protocol """ AgentSSH.__init__(self) if ('SSH_AUTH_SOCK' in os.environ) and (sys.platform != 'win32'): conn = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) try: conn.connect(os.environ['SSH_AUTH_SOCK']) except: # probably a dangling env var: the ssh agent is gone return elif sys.platform == 'win32': import win_pageant if win_pageant.can_talk_to_agent(): conn = win_pageant.PageantConnection() else: return else: # no agent support return self._connect(conn) def close(self): """ Close the SSH agent connection. """ self._close() class AgentKey(PKey): """ Private key held in a local SSH agent. This type of key can be used for authenticating to a remote server (signing). Most other key operations work as expected. """ def __init__(self, agent, blob): self.agent = agent self.blob = blob self.name = Message(blob).get_string() def __str__(self): return self.blob def get_name(self): return self.name def sign_ssh_data(self, rng, data): msg = Message() msg.add_byte(chr(SSH2_AGENTC_SIGN_REQUEST)) msg.add_string(self.blob) msg.add_string(data) msg.add_int(0) ptype, result = self.agent._send_message(msg) if ptype != SSH2_AGENT_SIGN_RESPONSE: raise SSHException('key cannot be used for signing') return result.get_string()