# Copyright (C) 2003-2005 Robey Pointer # # This file is part of paramiko. # # Paramiko is free software; you can redistribute it and/or modify it under the # terms of the GNU Lesser General Public License as published by the Free # Software Foundation; either version 2.1 of the License, or (at your option) # any later version. # # Paramiko is distrubuted in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR # A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more # details. # # You should have received a copy of the GNU Lesser General Public License # along with Paramiko; if not, write to the Free Software Foundation, Inc., # 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. """ Abstraction for an SSH2 channel. """ import sys, time, threading, socket, os from common import * import util from message import Message from ssh_exception import SSHException from file import BufferedFile class Channel (object): """ A secure tunnel across an SSH L{Transport}. A Channel is meant to behave like a socket, and has an API that should be indistinguishable from the python socket API. Because SSH2 has a windowing kind of flow control, if you stop reading data from a Channel and its buffer fills up, the server will be unable to send you any more data until you read some of it. (This won't affect other channels on the same transport -- all channels on a single transport are flow-controlled independently.) Similarly, if the server isn't reading data you send, calls to L{send} may block, unless you set a timeout. This is exactly like a normal network socket, so it shouldn't be too surprising. """ # lower bound on the max packet size we'll accept from the remote host MIN_PACKET_SIZE = 1024 def __init__(self, chanid): """ Create a new channel. The channel is not associated with any particular session or L{Transport} until the Transport attaches it. Normally you would only call this method from the constructor of a subclass of L{Channel}. @param chanid: the ID of this channel, as passed by an existing L{Transport}. @type chanid: int """ self.chanid = chanid self.transport = None self.active = False self.eof_received = 0 self.eof_sent = 0 self.in_buffer = '' self.in_stderr_buffer = '' self.timeout = None self.closed = False self.ultra_debug = False self.lock = threading.Lock() self.in_buffer_cv = threading.Condition(self.lock) self.in_stderr_buffer_cv = threading.Condition(self.lock) self.out_buffer_cv = threading.Condition(self.lock) self.status_event = threading.Event() self.name = str(chanid) self.logger = util.get_logger('paramiko.chan.' + str(chanid)) self.pipe_rfd = self.pipe_wfd = None # for windows: self.pipe_rsock = self.pipe_wsock = None self.pipe_set = False self.event = threading.Event() self.combine_stderr = False self.exit_status = -1 def __repr__(self): """ Return a string representation of this object, for debugging. @rtype: str """ out = ' 0: out += ' in-buffer=%d' % (len(self.in_buffer),) out += ' -> ' + repr(self.transport) out += '>' return out def get_pty(self, term='vt100', width=80, height=24): """ Request a pseudo-terminal from the server. This is usually used right after creating a client channel, to ask the server to provide some basic terminal semantics for a shell invoked with L{invoke_shell}. It isn't necessary (or desirable) to call this method if you're going to exectue a single command with L{exec_command}. @param term: the terminal type to emulate (for example, C{'vt100'}). @type term: str @param width: width (in characters) of the terminal screen @type width: int @param height: height (in characters) of the terminal screen @type height: int @return: C{True} if the operation succeeded; C{False} if not. @rtype: bool """ if self.closed or self.eof_received or self.eof_sent or not self.active: raise SSHException('Channel is not open') m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('pty-req') m.add_boolean(True) m.add_string(term) m.add_int(width) m.add_int(height) # pixel height, width (usually useless) m.add_int(0).add_int(0) m.add_string('') self.event.clear() self.transport._send_user_message(m) while True: self.event.wait(0.1) if self.closed: return False if self.event.isSet(): return True def invoke_shell(self): """ Request an interactive shell session on this channel. If the server allows it, the channel will then be directly connected to the stdin, stdout, and stderr of the shell. Normally you would call L{get_pty} before this, in which case the shell will operate through the pty, and the channel will be connected to the stdin and stdout of the pty. @return: C{True} if the operation succeeded; C{False} if not. @rtype: bool """ if self.closed or self.eof_received or self.eof_sent or not self.active: raise SSHException('Channel is not open') m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('shell') m.add_boolean(1) self.event.clear() self.transport._send_user_message(m) while 1: self.event.wait(0.1) if self.closed: return False if self.event.isSet(): return True def exec_command(self, command): """ Execute a command on the server. If the server allows it, the channel will then be directly connected to the stdin, stdout, and stderr of the command being executed. @param command: a shell command to execute. @type command: str @return: C{True} if the operation succeeded; C{False} if not. @rtype: bool """ if self.closed or self.eof_received or self.eof_sent or not self.active: raise SSHException('Channel is not open') m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('exec') m.add_boolean(1) m.add_string(command) self.event.clear() self.transport._send_user_message(m) while 1: self.event.wait(0.1) if self.closed: return False if self.event.isSet(): return True def invoke_subsystem(self, subsystem): """ Request a subsystem on the server (for example, C{sftp}). If the server allows it, the channel will then be directly connected to the requested subsystem. @param subsystem: name of the subsystem being requested. @type subsystem: str @return: C{True} if the operation succeeded; C{False} if not. @rtype: bool """ if self.closed or self.eof_received or self.eof_sent or not self.active: raise SSHException('Channel is not open') m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('subsystem') m.add_boolean(1) m.add_string(subsystem) self.event.clear() self.transport._send_user_message(m) while True: self.event.wait(0.1) if self.closed: return False if self.event.isSet(): return True def resize_pty(self, width=80, height=24): """ Resize the pseudo-terminal. This can be used to change the width and height of the terminal emulation created in a previous L{get_pty} call. @param width: new width (in characters) of the terminal screen @type width: int @param height: new height (in characters) of the terminal screen @type height: int @return: C{True} if the operation succeeded; C{False} if not. @rtype: bool """ if self.closed or self.eof_received or self.eof_sent or not self.active: raise SSHException('Channel is not open') m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('window-change') m.add_boolean(1) m.add_int(width) m.add_int(height) m.add_int(0).add_int(0) self.event.clear() self.transport._send_user_message(m) while True: self.event.wait(0.1) if self.closed: return False if self.event.isSet(): return True def recv_exit_status(self): """ Return the exit status from the process on the server. This is mostly useful for retrieving the reults of an L{exec_command}. If the command hasn't finished yet, this method will wait until it does, or until the channel is closed. If no exit status is provided by the server, -1 is returned. @return: the exit code of the process on the server. @rtype: int @since: 1.2 """ while True: if self.closed or self.status_event.isSet(): return self.exit_status self.status_event.wait(0.1) def send_exit_status(self, status): """ Send the exit status of an executed command to the client. (This really only makes sense in server mode.) Many clients expect to get some sort of status code back from an executed command after it completes. @param status: the exit code of the process @type status: int @since: 1.2 """ # in many cases, the channel will not still be open here. # that's fine. m = Message() m.add_byte(chr(MSG_CHANNEL_REQUEST)) m.add_int(self.remote_chanid) m.add_string('exit-status') m.add_boolean(0) m.add_int(status) self.transport._send_user_message(m) def get_transport(self): """ Return the L{Transport} associated with this channel. @return: the L{Transport} that was used to create this channel. @rtype: L{Transport} """ return self.transport def set_name(self, name): """ Set a name for this channel. Currently it's only used to set the name of the log level used for debugging. The name can be fetched with the L{get_name} method. @param name: new channel name. @type name: str """ self.name = name self.logger = util.get_logger(self.transport.get_log_channel() + '.' + self.name) def get_name(self): """ Get the name of this channel that was previously set by L{set_name}. @return: the name of this channel. @rtype: str """ return self.name def get_id(self): """ Return the ID # for this channel. The channel ID is unique across a L{Transport} and usually a small number. It's also the number passed to L{ServerInterface.check_channel_request} when determining whether to accept a channel request in server mode. @return: the ID of this channel. @rtype: int @since: ivysaur """ return self.chanid def set_combine_stderr(self, combine): """ Set whether stderr should be combined into stdout on this channel. The default is C{False}, but in some cases it may be convenient to have both streams combined. If this is C{False}, and L{exec_command} is called (or C{invoke_shell} with no pty), output to stderr will not show up through the L{recv} and L{recv_ready} calls. You will have to use L{recv_stderr} and L{recv_stderr_ready} to get stderr output. If this is C{True}, data will never show up via L{recv_stderr} or L{recv_stderr_ready}. @param combine: C{True} if stderr output should be combined into stdout on this channel. @type combine: bool @return: previous setting. @rtype: bool @since: 1.1 """ data = '' self.lock.acquire() try: old = self.combine_stderr self.combine_stderr = combine if combine and not old: # copy old stderr buffer into primary buffer data = self.in_stderr_buffer self.in_stderr_buffer = '' finally: self.lock.release() if len(data) > 0: self._feed(data) return old ### socket API def settimeout(self, timeout): """ Set a timeout on blocking read/write operations. The C{timeout} argument can be a nonnegative float expressing seconds, or C{None}. If a float is given, subsequent channel read/write operations will raise a timeout exception if the timeout period value has elapsed before the operation has completed. Setting a timeout of C{None} disables timeouts on socket operations. C{chan.settimeout(0.0)} is equivalent to C{chan.setblocking(0)}; C{chan.settimeout(None)} is equivalent to C{chan.setblocking(1)}. @param timeout: seconds to wait for a pending read/write operation before raising C{socket.timeout}, or C{None} for no timeout. @type timeout: float """ self.timeout = timeout def gettimeout(self): """ Returns the timeout in seconds (as a float) associated with socket operations, or C{None} if no timeout is set. This reflects the last call to L{setblocking} or L{settimeout}. @return: timeout in seconds, or C{None}. @rtype: float """ return self.timeout def setblocking(self, blocking): """ Set blocking or non-blocking mode of the channel: if C{blocking} is 0, the channel is set to non-blocking mode; otherwise it's set to blocking mode. Initially all channels are in blocking mode. In non-blocking mode, if a L{recv} call doesn't find any data, or if a L{send} call can't immediately dispose of the data, an error exception is raised. In blocking mode, the calls block until they can proceed. C{chan.setblocking(0)} is equivalent to C{chan.settimeout(0)}; C{chan.setblocking(1)} is equivalent to C{chan.settimeout(None)}. @param blocking: 0 to set non-blocking mode; non-0 to set blocking mode. @type blocking: int """ if blocking: self.settimeout(None) else: self.settimeout(0.0) def close(self): """ Close the channel. All future read/write operations on the channel will fail. The remote end will receive no more data (after queued data is flushed). Channels are automatically closed when they are garbage- collected, or when their L{Transport} is closed. """ self.lock.acquire() try: if not self.active or self.closed: return try: self._send_eof() m = Message() m.add_byte(chr(MSG_CHANNEL_CLOSE)) m.add_int(self.remote_chanid) self.transport._send_user_message(m) except EOFError: pass self._set_closed() # can't unlink from the Transport yet -- the remote side may still # try to send meta-data (exit-status, etc) finally: self.lock.release() def recv_ready(self): """ Returns true if data is buffered and ready to be read from this channel. A C{False} result does not mean that the channel has closed; it means you may need to wait before more data arrives. @return: C{True} if a L{recv} call on this channel would immediately return at least one byte; C{False} otherwise. @rtype: boolean """ self.lock.acquire() try: if len(self.in_buffer) == 0: return False return True finally: self.lock.release() def recv(self, nbytes): """ Receive data from the channel. The return value is a string representing the data received. The maximum amount of data to be received at once is specified by C{nbytes}. If a string of length zero is returned, the channel stream has closed. @param nbytes: maximum number of bytes to read. @type nbytes: int @return: data. @rtype: str @raise socket.timeout: if no data is ready before the timeout set by L{settimeout}. """ out = '' self.lock.acquire() try: if len(self.in_buffer) == 0: if self.closed or self.eof_received: return out # should we block? if self.timeout == 0.0: raise socket.timeout() # loop here in case we get woken up but a different thread has grabbed everything in the buffer timeout = self.timeout while (len(self.in_buffer) == 0) and not self.closed and not self.eof_received: then = time.time() self.in_buffer_cv.wait(timeout) if timeout != None: timeout -= time.time() - then if timeout <= 0.0: raise socket.timeout() # something in the buffer and we have the lock if len(self.in_buffer) <= nbytes: out = self.in_buffer self.in_buffer = '' if self.pipe_rfd != None: # clear the pipe, since no more data is buffered self._clear_pipe() else: out = self.in_buffer[:nbytes] self.in_buffer = self.in_buffer[nbytes:] self._check_add_window(len(out)) finally: self.lock.release() return out def recv_stderr_ready(self): """ Returns true if data is buffered and ready to be read from this channel's stderr stream. Only channels using L{exec_command} or L{invoke_shell} without a pty will ever have data on the stderr stream. @return: C{True} if a L{recv_stderr} call on this channel would immediately return at least one byte; C{False} otherwise. @rtype: boolean @since: 1.1 """ self.lock.acquire() try: if len(self.in_stderr_buffer) == 0: return False return True finally: self.lock.release() def recv_stderr(self, nbytes): """ Receive data from the channel's stderr stream. Only channels using L{exec_command} or L{invoke_shell} without a pty will ever have data on the stderr stream. The return value is a string representing the data received. The maximum amount of data to be received at once is specified by C{nbytes}. If a string of length zero is returned, the channel stream has closed. @param nbytes: maximum number of bytes to read. @type nbytes: int @return: data. @rtype: str @raise socket.timeout: if no data is ready before the timeout set by L{settimeout}. @since: 1.1 """ out = '' self.lock.acquire() try: if len(self.in_stderr_buffer) == 0: if self.closed or self.eof_received: return out # should we block? if self.timeout == 0.0: raise socket.timeout() # loop here in case we get woken up but a different thread has grabbed everything in the buffer timeout = self.timeout while (len(self.in_stderr_buffer) == 0) and not self.closed and not self.eof_received: then = time.time() self.in_stderr_buffer_cv.wait(timeout) if timeout != None: timeout -= time.time() - then if timeout <= 0.0: raise socket.timeout() # something in the buffer and we have the lock if len(self.in_stderr_buffer) <= nbytes: out = self.in_stderr_buffer self.in_stderr_buffer = '' else: out = self.in_stderr_buffer[:nbytes] self.in_stderr_buffer = self.in_stderr_buffer[nbytes:] self._check_add_window(len(out)) finally: self.lock.release() return out def send(self, s): """ Send data to the channel. Returns the number of bytes sent, or 0 if the channel stream is closed. Applications are responsible for checking that all data has been sent: if only some of the data was transmitted, the application needs to attempt delivery of the remaining data. @param s: data to send. @type s: str @return: number of bytes actually sent. @rtype: int @raise socket.timeout: if no data could be sent before the timeout set by L{settimeout}. """ size = len(s) self.lock.acquire() try: size = self._wait_for_send_window(size) if size == 0: # eof or similar return 0 m = Message() m.add_byte(chr(MSG_CHANNEL_DATA)) m.add_int(self.remote_chanid) m.add_string(s[:size]) self.transport._send_user_message(m) finally: self.lock.release() return size def send_stderr(self, s): """ Send data to the channel on the "stderr" stream. This is normally only used by servers to send output from shell commands -- clients won't use this. Returns the number of bytes sent, or 0 if the channel stream is closed. Applications are responsible for checking that all data has been sent: if only some of the data was transmitted, the application needs to attempt delivery of the remaining data. @param s: data to send. @type s: str @return: number of bytes actually sent. @rtype: int @raise socket.timeout: if no data could be sent before the timeout set by L{settimeout}. @since: 1.1 """ size = len(s) self.lock.acquire() try: size = self._wait_for_send_window(size) if size == 0: # eof or similar return 0 m = Message() m.add_byte(chr(MSG_CHANNEL_EXTENDED_DATA)) m.add_int(self.remote_chanid) m.add_int(1) m.add_string(s[:size]) self.transport._send_user_message(m) finally: self.lock.release() return size def sendall(self, s): """ Send data to the channel, without allowing partial results. Unlike L{send}, this method continues to send data from the given string until either all data has been sent or an error occurs. Nothing is returned. @param s: data to send. @type s: str @raise socket.timeout: if sending stalled for longer than the timeout set by L{settimeout}. @raise socket.error: if an error occured before the entire string was sent. @note: If the channel is closed while only part of the data hase been sent, there is no way to determine how much data (if any) was sent. This is irritating, but identically follows python's API. """ while s: if self.closed: # this doesn't seem useful, but it is the documented behavior of Socket raise socket.error('Socket is closed') sent = self.send(s) s = s[sent:] return None def sendall_stderr(self, s): """ Send data to the channel's "stderr" stream, without allowing partial results. Unlike L{send_stderr}, this method continues to send data from the given string until all data has been sent or an error occurs. Nothing is returned. @param s: data to send to the client as "stderr" output. @type s: str @raise socket.timeout: if sending stalled for longer than the timeout set by L{settimeout}. @raise socket.error: if an error occured before the entire string was sent. @since: 1.1 """ while s: if self.closed: raise socket.error('Socket is closed') sent = self.send_stderr(s) s = s[sent:] return None def makefile(self, *params): """ Return a file-like object associated with this channel. The optional C{mode} and C{bufsize} arguments are interpreted the same way as by the built-in C{file()} function in python. @return: object which can be used for python file I/O. @rtype: L{ChannelFile} """ return ChannelFile(*([self] + list(params))) def makefile_stderr(self, *params): """ Return a file-like object associated with this channel's stderr stream. Only channels using L{exec_command} or L{invoke_shell} without a pty will ever have data on the stderr stream. The optional C{mode} and C{bufsize} arguments are interpreted the same way as by the built-in C{file()} function in python. For a client, it only makes sense to open this file for reading. For a server, it only makes sense to open this file for writing. @return: object which can be used for python file I/O. @rtype: L{ChannelFile} @since: 1.1 """ return ChannelStderrFile(*([self] + list(params))) def fileno(self): """ Returns an OS-level file descriptor which can be used for polling, but but I{not} for reading or writing). This is primaily to allow python's C{select} module to work. The first time C{fileno} is called on a channel, a pipe is created to simulate real OS-level file descriptor (FD) behavior. Because of this, two OS-level FDs are created, which will use up FDs faster than normal. You won't notice this effect unless you open hundreds or thousands of channels simultaneously, but it's still notable. @return: an OS-level file descriptor @rtype: int @warning: This method causes channel reads to be slightly less efficient. """ self.lock.acquire() try: if self.pipe_rfd != None: return self.pipe_rfd # create the pipe and feed in any existing data self.pipe_rfd, self.pipe_wfd = self._make_pipe() if len(self.in_buffer) > 0: self._set_pipe() return self.pipe_rfd finally: self.lock.release() def shutdown(self, how): """ Shut down one or both halves of the connection. If C{how} is 0, further receives are disallowed. If C{how} is 1, further sends are disallowed. If C{how} is 2, further sends and receives are disallowed. This closes the stream in one or both directions. @param how: 0 (stop receiving), 1 (stop sending), or 2 (stop receiving and sending). @type how: int """ if (how == 0) or (how == 2): # feign "read" shutdown self.eof_received = 1 if (how == 1) or (how == 2): self.lock.acquire() try: self._send_eof() finally: self.lock.release() def shutdown_read(self): """ Shutdown the receiving side of this socket, closing the stream in the incoming direction. After this call, future reads on this channel will fail instantly. This is a convenience method, equivalent to C{shutdown(0)}, for people who don't make it a habit to memorize unix constants from the 1970s. @since: 1.2 """ self.shutdown(0) def shutdown_write(self): """ Shutdown the sending side of this socket, closing the stream in the outgoing direction. After this call, future writes on this channel will fail instantly. This is a convenience method, equivalent to C{shutdown(1)}, for people who don't make it a habit to memorize unix constants from the 1970s. @since: 1.2 """ self.shutdown(1) ### calls from Transport def _set_transport(self, transport): self.transport = transport self.logger = util.get_logger(self.transport.get_log_channel() + '.' + self.name) def _set_window(self, window_size, max_packet_size): self.in_window_size = window_size self.in_max_packet_size = max_packet_size # threshold of bytes we receive before we bother to send a window update self.in_window_threshold = window_size // 10 self.in_window_sofar = 0 self._log(DEBUG, 'Max packet in: %d bytes' % max_packet_size) def _set_remote_channel(self, chanid, window_size, max_packet_size): self.remote_chanid = chanid self.out_window_size = window_size self.out_max_packet_size = max(max_packet_size, self.MIN_PACKET_SIZE) self.active = 1 self._log(DEBUG, 'Max packet out: %d bytes' % max_packet_size) def _request_success(self, m): self._log(DEBUG, 'Sesch channel %d request ok' % self.chanid) self.event.set() return def _request_failed(self, m): self.close() def _feed(self, m): if type(m) is str: # passed from _feed_extended s = m else: s = m.get_string() self.lock.acquire() try: if self.ultra_debug: self._log(DEBUG, 'fed %d bytes' % len(s)) if self.pipe_wfd != None: self._set_pipe() self.in_buffer += s self.in_buffer_cv.notifyAll() finally: self.lock.release() def _feed_extended(self, m): code = m.get_int() s = m.get_string() if code != 1: self._log(ERROR, 'unknown extended_data type %d; discarding' % code) return if self.combine_stderr: return self._feed(s) self.lock.acquire() try: if self.ultra_debug: self._log(DEBUG, 'fed %d stderr bytes' % len(s)) self.in_stderr_buffer += s self.in_stderr_buffer_cv.notifyAll() finally: self.lock.release() def _window_adjust(self, m): nbytes = m.get_int() self.lock.acquire() try: if self.ultra_debug: self._log(DEBUG, 'window up %d' % nbytes) self.out_window_size += nbytes self.out_buffer_cv.notifyAll() finally: self.lock.release() def _handle_request(self, m): key = m.get_string() want_reply = m.get_boolean() server = self.transport.server_object ok = False if key == 'exit-status': self.exit_status = m.get_int() self.status_event.set() ok = True elif key == 'xon-xoff': # ignore ok = True elif key == 'pty-req': term = m.get_string() width = m.get_int() height = m.get_int() pixelwidth = m.get_int() pixelheight = m.get_int() modes = m.get_string() if server is None: ok = False else: ok = server.check_channel_pty_request(self, term, width, height, pixelwidth, pixelheight, modes) elif key == 'shell': if server is None: ok = False else: ok = server.check_channel_shell_request(self) elif key == 'exec': cmd = m.get_string() if server is None: ok = False else: ok = server.check_channel_exec_request(self, cmd) elif key == 'subsystem': name = m.get_string() if server is None: ok = False else: ok = server.check_channel_subsystem_request(self, name) elif key == 'window-change': width = m.get_int() height = m.get_int() pixelwidth = m.get_int() pixelheight = m.get_int() if server is None: ok = False else: ok = server.check_channel_window_change_request(self, width, height, pixelwidth, pixelheight) else: self._log(DEBUG, 'Unhandled channel request "%s"' % key) ok = False if want_reply: m = Message() if ok: m.add_byte(chr(MSG_CHANNEL_SUCCESS)) else: m.add_byte(chr(MSG_CHANNEL_FAILURE)) m.add_int(self.remote_chanid) self.transport._send_user_message(m) def _handle_eof(self, m): self.lock.acquire() try: if not self.eof_received: self.eof_received = True self.in_buffer_cv.notifyAll() self.in_stderr_buffer_cv.notifyAll() if self.pipe_wfd != None: os.close(self.pipe_wfd) self.pipe_wfd = None finally: self.lock.release() self._log(DEBUG, 'EOF received') def _handle_close(self, m): self.close() self.lock.acquire() try: self.transport._unlink_channel(self.chanid) if self.pipe_wfd != None: os.close(self.pipe_wfd) self.pipe_wfd = None finally: self.lock.release() ### internals... def _log(self, level, msg): self.logger.log(level, msg) def _set_closed(self): # you are holding the lock. self.closed = True self.in_buffer_cv.notifyAll() self.in_stderr_buffer_cv.notifyAll() self.out_buffer_cv.notifyAll() def _send_eof(self): # you are holding the lock. if self.eof_sent: return m = Message() m.add_byte(chr(MSG_CHANNEL_EOF)) m.add_int(self.remote_chanid) self.transport._send_user_message(m) self.eof_sent = True self._log(DEBUG, 'EOF sent') return def _set_pipe(self): "you are already holding the lock" if self.pipe_set: return self.pipe_set = True os.write(self.pipe_wfd, '*') def _clear_pipe(self): "you are already holding the lock" if not self.pipe_set: return os.read(self.pipe_rfd, 1) self.pipe_set = False def _unlink(self): # server connection could die before we become active: still signal the close! if self.closed: return self.lock.acquire() try: self._set_closed() self.transport._unlink_channel(self.chanid) finally: self.lock.release() def _check_add_window(self, n): # already holding the lock! if self.closed or self.eof_received or not self.active: return if self.ultra_debug: self._log(DEBUG, 'addwindow %d' % n) self.in_window_sofar += n if self.in_window_sofar > self.in_window_threshold: if self.ultra_debug: self._log(DEBUG, 'addwindow send %d' % self.in_window_sofar) m = Message() m.add_byte(chr(MSG_CHANNEL_WINDOW_ADJUST)) m.add_int(self.remote_chanid) m.add_int(self.in_window_sofar) self.transport._send_user_message(m) self.in_window_sofar = 0 def _wait_for_send_window(self, size): """ (You are already holding the lock.) Wait for the send window to open up, and allocate up to C{size} bytes for transmission. If no space opens up before the timeout, a timeout exception is raised. Returns the number of bytes available to send (may be less than requested). """ # you are already holding the lock if self.closed or self.eof_sent: return 0 if self.out_window_size == 0: # should we block? if self.timeout == 0.0: raise socket.timeout() # loop here in case we get woken up but a different thread has filled the buffer timeout = self.timeout while self.out_window_size == 0: if self.closed or self.eof_sent: return 0 then = time.time() self.out_buffer_cv.wait(timeout) if timeout != None: timeout -= time.time() - then if timeout <= 0.0: raise socket.timeout() # we have some window to squeeze into if self.closed or self.eof_sent: return 0 if self.out_window_size < size: size = self.out_window_size if self.out_max_packet_size - 64 < size: size = self.out_max_packet_size - 64 self.out_window_size -= size if self.ultra_debug: self._log(DEBUG, 'window down to %d' % self.out_window_size) return size def _make_pipe (self): """ Create a pipe in such a way that the readable end may be used in select() on the host OS. For posix (Linux, MacOS, etc) this means just returning an OS-level pipe. For Windows, we need to do some convolutions to create an actual OS-level "WinSock", because on Windows, only a "WinSock" may be selected on. Sigh. @return: (read_end, write_end) tuple """ if sys.platform[:3] != 'win': return os.pipe() serv = socket.socket(socket.AF_INET, socket.SOCK_STREAM) serv.bind(('127.0.0.1', 0)) serv.listen(1) # need to save sockets in pipe_rsock/pipe_wsock so they don't get closed self.pipe_rsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.pipe_rsock.connect(('127.0.0.1', serv.getsockname()[1])) self.pipe_wsock, addr = serv.accept() serv.close() return self.pipe_rsock.fileno(), self.pipe_wsock.fileno() class ChannelFile (BufferedFile): """ A file-like wrapper around L{Channel}. A ChannelFile is created by calling L{Channel.makefile}. @bug: To correctly emulate the file object created from a socket's C{makefile} method, a L{Channel} and its C{ChannelFile} should be able to be closed or garbage-collected independently. Currently, closing the C{ChannelFile} does nothing but flush the buffer. """ def __init__(self, channel, mode = 'r', bufsize = -1): self.channel = channel BufferedFile.__init__(self) self._set_mode(mode, bufsize) def __repr__(self): """ Returns a string representation of this object, for debugging. @rtype: str """ return '' def _read(self, size): return self.channel.recv(size) def _write(self, data): self.channel.sendall(data) return len(data) class ChannelStderrFile (ChannelFile): def __init__(self, channel, mode = 'r', bufsize = -1): ChannelFile.__init__(self, channel, mode, bufsize) def _read(self, size): return self.channel.recv_stderr(size) def _write(self, data): self.channel.sendall_stderr(data) return len(data) # vim: set shiftwidth=4 expandtab :