Merge branch 'dorian' of https://github.com/llfkj/gamecamp into llfkj
This commit is contained in:
commit
865e27ed82
48
main.py
48
main.py
|
@ -1,11 +1,9 @@
|
||||||
import collections
|
import collections
|
||||||
|
import random
|
||||||
|
|
||||||
from kivy.app import App
|
from kivy import app, properties
|
||||||
from kivy import properties
|
from kivy.uix import button, label
|
||||||
from kivy import graphics
|
|
||||||
from kivy.uix import label
|
|
||||||
from kivy.uix.floatlayout import FloatLayout
|
from kivy.uix.floatlayout import FloatLayout
|
||||||
import math
|
|
||||||
|
|
||||||
MapCoords = collections.namedtuple('MapCoords', ['row', 'col'])
|
MapCoords = collections.namedtuple('MapCoords', ['row', 'col'])
|
||||||
|
|
||||||
|
@ -22,10 +20,18 @@ class StrategyGame(FloatLayout):
|
||||||
for region in xrange(0, number_of_regions):
|
for region in xrange(0, number_of_regions):
|
||||||
row = region / self.map_cols
|
row = region / self.map_cols
|
||||||
col = region % self.map_cols
|
col = region % self.map_cols
|
||||||
self.main_map.add_widget(self.pick_hex_cell(row=row, col=col))
|
|
||||||
|
|
||||||
|
# Add hex cells to make up the map.
|
||||||
|
hex_cell = self.pick_hex_cell(row=row, col=col)
|
||||||
|
self.main_map.add_widget(hex_cell)
|
||||||
|
|
||||||
def pick_hex_cell(self, row, col):
|
# Add overlay conditionally.
|
||||||
|
if (row % 6 == 2 and col % 2 == 0) or (row % 6 == 5 and col % 2 == 1):
|
||||||
|
print('({}, {})'.format(row, col))
|
||||||
|
self.add_widget(HexMapControlCell(hex_bind=hex_cell))
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def pick_hex_cell(row, col):
|
||||||
row_mod = row % 6
|
row_mod = row % 6
|
||||||
if col % 2 == 0:
|
if col % 2 == 0:
|
||||||
if row_mod == 0:
|
if row_mod == 0:
|
||||||
|
@ -48,22 +54,44 @@ class StrategyGame(FloatLayout):
|
||||||
|
|
||||||
|
|
||||||
class HexMapCell(label.Label):
|
class HexMapCell(label.Label):
|
||||||
|
|
||||||
def __init__(self, row=0, col=0, **kwargs):
|
def __init__(self, row=0, col=0, **kwargs):
|
||||||
self.region_in_map = MapCoords(row, col)
|
|
||||||
super(HexMapCell, self).__init__(**kwargs)
|
super(HexMapCell, self).__init__(**kwargs)
|
||||||
|
self.coords = MapCoords(row, col)
|
||||||
|
|
||||||
|
|
||||||
class BU(HexMapCell):
|
class BU(HexMapCell):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class TD(HexMapCell):
|
class TD(HexMapCell):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class L(HexMapCell):
|
class L(HexMapCell):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class R(HexMapCell):
|
class R(HexMapCell):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class StrategyGameApp(App):
|
class HexMapControlCell(button.Button):
|
||||||
|
def __init__(self, hex_bind=None, **kwargs):
|
||||||
|
super(HexMapControlCell, self).__init__(**kwargs)
|
||||||
|
self.hex_bind = hex_bind
|
||||||
|
self.background_color = random.random(), random.random(), random.random(), 1
|
||||||
|
self.bind(pos=self.reposition_control_cell, size=self.resize_control_cell)
|
||||||
|
self.text = '({}, {})'.format(self.hex_bind.coords.row, self.hex_bind.coords.col)
|
||||||
|
|
||||||
|
def reposition_control_cell(self, obj, value):
|
||||||
|
self.pos = self.hex_bind.pos
|
||||||
|
|
||||||
|
def resize_control_cell(self, obj, value):
|
||||||
|
self.height = self.hex_bind.height * 2
|
||||||
|
self.width = self.hex_bind.width * 2
|
||||||
|
|
||||||
|
|
||||||
|
class StrategyGameApp(app.App):
|
||||||
def build(self):
|
def build(self):
|
||||||
return StrategyGame()
|
return StrategyGame()
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
#:import math math
|
#:import math math
|
||||||
#:include debug.kv
|
|
||||||
|
|
||||||
<StrategyGame>:
|
<StrategyGame>:
|
||||||
id: _game
|
id: _game
|
||||||
|
@ -16,12 +15,20 @@
|
||||||
BoxLayout:
|
BoxLayout:
|
||||||
orientation: 'vertical'
|
orientation: 'vertical'
|
||||||
size_hint: .25, 1
|
size_hint: .25, 1
|
||||||
DebugLabel:
|
Label:
|
||||||
|
id: _stats
|
||||||
text: 'status'
|
text: 'status'
|
||||||
size_hint: 1, .66
|
size_hint: 1, .66
|
||||||
DebugLabel:
|
canvas.before:
|
||||||
|
Color:
|
||||||
|
rgba: .49, .49, .81, 1
|
||||||
|
Rectangle:
|
||||||
|
pos: _stats.pos
|
||||||
|
size: _stats.size
|
||||||
|
Button:
|
||||||
text: 'mini-map'
|
text: 'mini-map'
|
||||||
size_hint: 1, .33
|
size_hint: 1, .33
|
||||||
|
background_color: .75, .71, .99, 1
|
||||||
|
|
||||||
|
|
||||||
<BU>:
|
<BU>:
|
||||||
|
|
Loading…
Reference in New Issue