Remove experimental signal and slot for capturing board coordinates.
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185b226f3f
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4d9311ecc3
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@ -110,8 +110,6 @@ class BoardBackground(QtGui.QGraphicsItem):
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class GameBoardWidget(QtGui.QGraphicsView):
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mouse_move = QtCore.Signal(int, int)
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def __init__(self, scene):
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super(GameBoardWidget, self).__init__(scene)
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self.scene = scene
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@ -136,14 +134,6 @@ class GameBoardWidget(QtGui.QGraphicsView):
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# TODO Add in number of captured pieces and whose turn it is.
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def mouseMoveEvent(self, event):
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# msg = '({}, {})'.format(event.x(), event.y())
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# self.mouse_move.emit(msg)
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self.mouse_move.emit(event.x(), event.y())
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def mousePressEvent(self, event):
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self.mouse_move.emit(event.x(), event.y())
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class GameView(QtGui.QWidget):
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"""Game viewer for the game's license, etc."""
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@ -158,7 +148,6 @@ class GameView(QtGui.QWidget):
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def setup_components(self):
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self.game_board_scene = QtGui.QGraphicsScene()
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self.game_board_widget = GameBoardWidget(self.game_board_scene)
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self.game_board_widget.mouse_move.connect(self.update_coordinates)
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self.game_board_widget.setBackgroundBrush(QtGui.QBrush(QtGui.QColor(QtCore.Qt.green)))
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self.game_board_widget.create_checker_board()
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@ -170,10 +159,7 @@ class GameView(QtGui.QWidget):
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widget_layout = QtGui.QVBoxLayout(self)
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widget_layout.addWidget(self.game_board_widget)
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self.coordinate_label = QtGui.QLabel('Coords: ')
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button_row = QtGui.QHBoxLayout(self)
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button_row.addWidget(self.coordinate_label)
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button_row.addWidget(exit_button)
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widget_layout.addLayout(button_row)
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@ -182,10 +168,3 @@ class GameView(QtGui.QWidget):
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def switch_to_menu_view(self):
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self.parentWidget().setCurrentIndex(0)
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@QtCore.Slot(int, int)
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def update_coordinates(self, x, y):
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self.spaces_moved += 1
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text = 'Coords: {} {} - Moved: {}'.format(x, y, self.spaces_moved)
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self.coordinate_label.setText(text)
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self.update()
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