paramiko/paramiko/channel.py

1162 lines
41 KiB
Python

# Copyright (C) 2003-2005 Robey Pointer <robey@lag.net>
#
# This file is part of paramiko.
#
# Paramiko is free software; you can redistribute it and/or modify it under the
# terms of the GNU Lesser General Public License as published by the Free
# Software Foundation; either version 2.1 of the License, or (at your option)
# any later version.
#
# Paramiko is distrubuted in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
# A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
# details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with Paramiko; if not, write to the Free Software Foundation, Inc.,
# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
"""
Abstraction for an SSH2 channel.
"""
import sys, time, threading, socket, os
from common import *
import util
from message import Message
from ssh_exception import SSHException
from file import BufferedFile
class Channel (object):
"""
A secure tunnel across an SSH L{Transport}. A Channel is meant to behave
like a socket, and has an API that should be indistinguishable from the
python socket API.
Because SSH2 has a windowing kind of flow control, if you stop reading data
from a Channel and its buffer fills up, the server will be unable to send
you any more data until you read some of it. (This won't affect other
channels on the same transport -- all channels on a single transport are
flow-controlled independently.) Similarly, if the server isn't reading
data you send, calls to L{send} may block, unless you set a timeout. This
is exactly like a normal network socket, so it shouldn't be too surprising.
"""
# lower bound on the max packet size we'll accept from the remote host
MIN_PACKET_SIZE = 1024
def __init__(self, chanid):
"""
Create a new channel. The channel is not associated with any
particular session or L{Transport} until the Transport attaches it.
Normally you would only call this method from the constructor of a
subclass of L{Channel}.
@param chanid: the ID of this channel, as passed by an existing
L{Transport}.
@type chanid: int
"""
self.chanid = chanid
self.transport = None
self.active = False
self.eof_received = 0
self.eof_sent = 0
self.in_buffer = ''
self.in_stderr_buffer = ''
self.timeout = None
self.closed = False
self.ultra_debug = False
self.lock = threading.Lock()
self.in_buffer_cv = threading.Condition(self.lock)
self.in_stderr_buffer_cv = threading.Condition(self.lock)
self.out_buffer_cv = threading.Condition(self.lock)
self.status_event = threading.Event()
self.name = str(chanid)
self.logger = util.get_logger('paramiko.chan.' + str(chanid))
self.pipe_rfd = self.pipe_wfd = None
# for windows:
self.pipe_rsock = self.pipe_wsock = None
self.pipe_set = False
self.event = threading.Event()
self.combine_stderr = False
self.exit_status = -1
def __repr__(self):
"""
Return a string representation of this object, for debugging.
@rtype: str
"""
out = '<paramiko.Channel %d' % self.chanid
if self.closed:
out += ' (closed)'
elif self.active:
if self.eof_received:
out += ' (EOF received)'
if self.eof_sent:
out += ' (EOF sent)'
out += ' (open) window=%d' % (self.out_window_size)
if len(self.in_buffer) > 0:
out += ' in-buffer=%d' % (len(self.in_buffer),)
out += ' -> ' + repr(self.transport)
out += '>'
return out
def get_pty(self, term='vt100', width=80, height=24):
"""
Request a pseudo-terminal from the server. This is usually used right
after creating a client channel, to ask the server to provide some
basic terminal semantics for a shell invoked with L{invoke_shell}.
It isn't necessary (or desirable) to call this method if you're going
to exectue a single command with L{exec_command}.
@param term: the terminal type to emulate (for example, C{'vt100'}).
@type term: str
@param width: width (in characters) of the terminal screen
@type width: int
@param height: height (in characters) of the terminal screen
@type height: int
@return: C{True} if the operation succeeded; C{False} if not.
@rtype: bool
"""
if self.closed or self.eof_received or self.eof_sent or not self.active:
raise SSHException('Channel is not open')
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('pty-req')
m.add_boolean(True)
m.add_string(term)
m.add_int(width)
m.add_int(height)
# pixel height, width (usually useless)
m.add_int(0).add_int(0)
m.add_string('')
self.event.clear()
self.transport._send_user_message(m)
while True:
self.event.wait(0.1)
if self.closed:
return False
if self.event.isSet():
return True
def invoke_shell(self):
"""
Request an interactive shell session on this channel. If the server
allows it, the channel will then be directly connected to the stdin,
stdout, and stderr of the shell.
Normally you would call L{get_pty} before this, in which case the
shell will operate through the pty, and the channel will be connected
to the stdin and stdout of the pty.
@return: C{True} if the operation succeeded; C{False} if not.
@rtype: bool
"""
if self.closed or self.eof_received or self.eof_sent or not self.active:
raise SSHException('Channel is not open')
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('shell')
m.add_boolean(1)
self.event.clear()
self.transport._send_user_message(m)
while 1:
self.event.wait(0.1)
if self.closed:
return False
if self.event.isSet():
return True
def exec_command(self, command):
"""
Execute a command on the server. If the server allows it, the channel
will then be directly connected to the stdin, stdout, and stderr of
the command being executed.
@param command: a shell command to execute.
@type command: str
@return: C{True} if the operation succeeded; C{False} if not.
@rtype: bool
"""
if self.closed or self.eof_received or self.eof_sent or not self.active:
raise SSHException('Channel is not open')
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('exec')
m.add_boolean(1)
m.add_string(command)
self.event.clear()
self.transport._send_user_message(m)
while 1:
self.event.wait(0.1)
if self.closed:
return False
if self.event.isSet():
return True
def invoke_subsystem(self, subsystem):
"""
Request a subsystem on the server (for example, C{sftp}). If the
server allows it, the channel will then be directly connected to the
requested subsystem.
@param subsystem: name of the subsystem being requested.
@type subsystem: str
@return: C{True} if the operation succeeded; C{False} if not.
@rtype: bool
"""
if self.closed or self.eof_received or self.eof_sent or not self.active:
raise SSHException('Channel is not open')
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('subsystem')
m.add_boolean(1)
m.add_string(subsystem)
self.event.clear()
self.transport._send_user_message(m)
while True:
self.event.wait(0.1)
if self.closed:
return False
if self.event.isSet():
return True
def resize_pty(self, width=80, height=24):
"""
Resize the pseudo-terminal. This can be used to change the width and
height of the terminal emulation created in a previous L{get_pty} call.
@param width: new width (in characters) of the terminal screen
@type width: int
@param height: new height (in characters) of the terminal screen
@type height: int
@return: C{True} if the operation succeeded; C{False} if not.
@rtype: bool
"""
if self.closed or self.eof_received or self.eof_sent or not self.active:
raise SSHException('Channel is not open')
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('window-change')
m.add_boolean(1)
m.add_int(width)
m.add_int(height)
m.add_int(0).add_int(0)
self.event.clear()
self.transport._send_user_message(m)
while True:
self.event.wait(0.1)
if self.closed:
return False
if self.event.isSet():
return True
def recv_exit_status(self):
"""
Return the exit status from the process on the server. This is
mostly useful for retrieving the reults of an L{exec_command}.
If the command hasn't finished yet, this method will wait until
it does, or until the channel is closed. If no exit status is
provided by the server, -1 is returned.
@return: the exit code of the process on the server.
@rtype: int
@since: 1.2
"""
while True:
if self.closed or self.status_event.isSet():
return self.exit_status
self.status_event.wait(0.1)
def send_exit_status(self, status):
"""
Send the exit status of an executed command to the client. (This
really only makes sense in server mode.) Many clients expect to
get some sort of status code back from an executed command after
it completes.
@param status: the exit code of the process
@type status: int
@since: 1.2
"""
# in many cases, the channel will not still be open here.
# that's fine.
m = Message()
m.add_byte(chr(MSG_CHANNEL_REQUEST))
m.add_int(self.remote_chanid)
m.add_string('exit-status')
m.add_boolean(0)
m.add_int(status)
self.transport._send_user_message(m)
def get_transport(self):
"""
Return the L{Transport} associated with this channel.
@return: the L{Transport} that was used to create this channel.
@rtype: L{Transport}
"""
return self.transport
def set_name(self, name):
"""
Set a name for this channel. Currently it's only used to set the name
of the log level used for debugging. The name can be fetched with the
L{get_name} method.
@param name: new channel name.
@type name: str
"""
self.name = name
self.logger = util.get_logger(self.transport.get_log_channel() + '.' + self.name)
def get_name(self):
"""
Get the name of this channel that was previously set by L{set_name}.
@return: the name of this channel.
@rtype: str
"""
return self.name
def get_id(self):
"""
Return the ID # for this channel. The channel ID is unique across
a L{Transport} and usually a small number. It's also the number
passed to L{ServerInterface.check_channel_request} when determining
whether to accept a channel request in server mode.
@return: the ID of this channel.
@rtype: int
@since: ivysaur
"""
return self.chanid
def set_combine_stderr(self, combine):
"""
Set whether stderr should be combined into stdout on this channel.
The default is C{False}, but in some cases it may be convenient to
have both streams combined.
If this is C{False}, and L{exec_command} is called (or C{invoke_shell}
with no pty), output to stderr will not show up through the L{recv}
and L{recv_ready} calls. You will have to use L{recv_stderr} and
L{recv_stderr_ready} to get stderr output.
If this is C{True}, data will never show up via L{recv_stderr} or
L{recv_stderr_ready}.
@param combine: C{True} if stderr output should be combined into
stdout on this channel.
@type combine: bool
@return: previous setting.
@rtype: bool
@since: 1.1
"""
data = ''
self.lock.acquire()
try:
old = self.combine_stderr
self.combine_stderr = combine
if combine and not old:
# copy old stderr buffer into primary buffer
data = self.in_stderr_buffer
self.in_stderr_buffer = ''
finally:
self.lock.release()
if len(data) > 0:
self._feed(data)
return old
### socket API
def settimeout(self, timeout):
"""
Set a timeout on blocking read/write operations. The C{timeout}
argument can be a nonnegative float expressing seconds, or C{None}. If
a float is given, subsequent channel read/write operations will raise
a timeout exception if the timeout period value has elapsed before the
operation has completed. Setting a timeout of C{None} disables
timeouts on socket operations.
C{chan.settimeout(0.0)} is equivalent to C{chan.setblocking(0)};
C{chan.settimeout(None)} is equivalent to C{chan.setblocking(1)}.
@param timeout: seconds to wait for a pending read/write operation
before raising C{socket.timeout}, or C{None} for no timeout.
@type timeout: float
"""
self.timeout = timeout
def gettimeout(self):
"""
Returns the timeout in seconds (as a float) associated with socket
operations, or C{None} if no timeout is set. This reflects the last
call to L{setblocking} or L{settimeout}.
@return: timeout in seconds, or C{None}.
@rtype: float
"""
return self.timeout
def setblocking(self, blocking):
"""
Set blocking or non-blocking mode of the channel: if C{blocking} is 0,
the channel is set to non-blocking mode; otherwise it's set to blocking
mode. Initially all channels are in blocking mode.
In non-blocking mode, if a L{recv} call doesn't find any data, or if a
L{send} call can't immediately dispose of the data, an error exception
is raised. In blocking mode, the calls block until they can proceed.
C{chan.setblocking(0)} is equivalent to C{chan.settimeout(0)};
C{chan.setblocking(1)} is equivalent to C{chan.settimeout(None)}.
@param blocking: 0 to set non-blocking mode; non-0 to set blocking
mode.
@type blocking: int
"""
if blocking:
self.settimeout(None)
else:
self.settimeout(0.0)
def close(self):
"""
Close the channel. All future read/write operations on the channel
will fail. The remote end will receive no more data (after queued data
is flushed). Channels are automatically closed when they are garbage-
collected, or when their L{Transport} is closed.
"""
self.lock.acquire()
try:
if not self.active or self.closed:
return
try:
self._send_eof()
m = Message()
m.add_byte(chr(MSG_CHANNEL_CLOSE))
m.add_int(self.remote_chanid)
self.transport._send_user_message(m)
except EOFError:
pass
self._set_closed()
# can't unlink from the Transport yet -- the remote side may still
# try to send meta-data (exit-status, etc)
finally:
self.lock.release()
def recv_ready(self):
"""
Returns true if data is buffered and ready to be read from this
channel. A C{False} result does not mean that the channel has closed;
it means you may need to wait before more data arrives.
@return: C{True} if a L{recv} call on this channel would immediately
return at least one byte; C{False} otherwise.
@rtype: boolean
"""
self.lock.acquire()
try:
if len(self.in_buffer) == 0:
return False
return True
finally:
self.lock.release()
def recv(self, nbytes):
"""
Receive data from the channel. The return value is a string
representing the data received. The maximum amount of data to be
received at once is specified by C{nbytes}. If a string of length zero
is returned, the channel stream has closed.
@param nbytes: maximum number of bytes to read.
@type nbytes: int
@return: data.
@rtype: str
@raise socket.timeout: if no data is ready before the timeout set by
L{settimeout}.
"""
out = ''
self.lock.acquire()
try:
if len(self.in_buffer) == 0:
if self.closed or self.eof_received:
return out
# should we block?
if self.timeout == 0.0:
raise socket.timeout()
# loop here in case we get woken up but a different thread has grabbed everything in the buffer
timeout = self.timeout
while (len(self.in_buffer) == 0) and not self.closed and not self.eof_received:
then = time.time()
self.in_buffer_cv.wait(timeout)
if timeout != None:
timeout -= time.time() - then
if timeout <= 0.0:
raise socket.timeout()
# something in the buffer and we have the lock
if len(self.in_buffer) <= nbytes:
out = self.in_buffer
self.in_buffer = ''
if self.pipe_rfd != None:
# clear the pipe, since no more data is buffered
self._clear_pipe()
else:
out = self.in_buffer[:nbytes]
self.in_buffer = self.in_buffer[nbytes:]
self._check_add_window(len(out))
finally:
self.lock.release()
return out
def recv_stderr_ready(self):
"""
Returns true if data is buffered and ready to be read from this
channel's stderr stream. Only channels using L{exec_command} or
L{invoke_shell} without a pty will ever have data on the stderr
stream.
@return: C{True} if a L{recv_stderr} call on this channel would
immediately return at least one byte; C{False} otherwise.
@rtype: boolean
@since: 1.1
"""
self.lock.acquire()
try:
if len(self.in_stderr_buffer) == 0:
return False
return True
finally:
self.lock.release()
def recv_stderr(self, nbytes):
"""
Receive data from the channel's stderr stream. Only channels using
L{exec_command} or L{invoke_shell} without a pty will ever have data
on the stderr stream. The return value is a string representing the
data received. The maximum amount of data to be received at once is
specified by C{nbytes}. If a string of length zero is returned, the
channel stream has closed.
@param nbytes: maximum number of bytes to read.
@type nbytes: int
@return: data.
@rtype: str
@raise socket.timeout: if no data is ready before the timeout set by
L{settimeout}.
@since: 1.1
"""
out = ''
self.lock.acquire()
try:
if len(self.in_stderr_buffer) == 0:
if self.closed or self.eof_received:
return out
# should we block?
if self.timeout == 0.0:
raise socket.timeout()
# loop here in case we get woken up but a different thread has grabbed everything in the buffer
timeout = self.timeout
while (len(self.in_stderr_buffer) == 0) and not self.closed and not self.eof_received:
then = time.time()
self.in_stderr_buffer_cv.wait(timeout)
if timeout != None:
timeout -= time.time() - then
if timeout <= 0.0:
raise socket.timeout()
# something in the buffer and we have the lock
if len(self.in_stderr_buffer) <= nbytes:
out = self.in_stderr_buffer
self.in_stderr_buffer = ''
else:
out = self.in_stderr_buffer[:nbytes]
self.in_stderr_buffer = self.in_stderr_buffer[nbytes:]
self._check_add_window(len(out))
finally:
self.lock.release()
return out
def send(self, s):
"""
Send data to the channel. Returns the number of bytes sent, or 0 if
the channel stream is closed. Applications are responsible for
checking that all data has been sent: if only some of the data was
transmitted, the application needs to attempt delivery of the remaining
data.
@param s: data to send.
@type s: str
@return: number of bytes actually sent.
@rtype: int
@raise socket.timeout: if no data could be sent before the timeout set
by L{settimeout}.
"""
size = len(s)
self.lock.acquire()
try:
size = self._wait_for_send_window(size)
if size == 0:
# eof or similar
return 0
m = Message()
m.add_byte(chr(MSG_CHANNEL_DATA))
m.add_int(self.remote_chanid)
m.add_string(s[:size])
self.transport._send_user_message(m)
finally:
self.lock.release()
return size
def send_stderr(self, s):
"""
Send data to the channel on the "stderr" stream. This is normally
only used by servers to send output from shell commands -- clients
won't use this. Returns the number of bytes sent, or 0 if the channel
stream is closed. Applications are responsible for checking that all
data has been sent: if only some of the data was transmitted, the
application needs to attempt delivery of the remaining data.
@param s: data to send.
@type s: str
@return: number of bytes actually sent.
@rtype: int
@raise socket.timeout: if no data could be sent before the timeout set
by L{settimeout}.
@since: 1.1
"""
size = len(s)
self.lock.acquire()
try:
size = self._wait_for_send_window(size)
if size == 0:
# eof or similar
return 0
m = Message()
m.add_byte(chr(MSG_CHANNEL_EXTENDED_DATA))
m.add_int(self.remote_chanid)
m.add_int(1)
m.add_string(s[:size])
self.transport._send_user_message(m)
finally:
self.lock.release()
return size
def sendall(self, s):
"""
Send data to the channel, without allowing partial results. Unlike
L{send}, this method continues to send data from the given string until
either all data has been sent or an error occurs. Nothing is returned.
@param s: data to send.
@type s: str
@raise socket.timeout: if sending stalled for longer than the timeout
set by L{settimeout}.
@raise socket.error: if an error occured before the entire string was
sent.
@note: If the channel is closed while only part of the data hase been
sent, there is no way to determine how much data (if any) was sent.
This is irritating, but identically follows python's API.
"""
while s:
if self.closed:
# this doesn't seem useful, but it is the documented behavior of Socket
raise socket.error('Socket is closed')
sent = self.send(s)
s = s[sent:]
return None
def sendall_stderr(self, s):
"""
Send data to the channel's "stderr" stream, without allowing partial
results. Unlike L{send_stderr}, this method continues to send data
from the given string until all data has been sent or an error occurs.
Nothing is returned.
@param s: data to send to the client as "stderr" output.
@type s: str
@raise socket.timeout: if sending stalled for longer than the timeout
set by L{settimeout}.
@raise socket.error: if an error occured before the entire string was
sent.
@since: 1.1
"""
while s:
if self.closed:
raise socket.error('Socket is closed')
sent = self.send_stderr(s)
s = s[sent:]
return None
def makefile(self, *params):
"""
Return a file-like object associated with this channel. The optional
C{mode} and C{bufsize} arguments are interpreted the same way as by
the built-in C{file()} function in python.
@return: object which can be used for python file I/O.
@rtype: L{ChannelFile}
"""
return ChannelFile(*([self] + list(params)))
def makefile_stderr(self, *params):
"""
Return a file-like object associated with this channel's stderr
stream. Only channels using L{exec_command} or L{invoke_shell}
without a pty will ever have data on the stderr stream.
The optional C{mode} and C{bufsize} arguments are interpreted the
same way as by the built-in C{file()} function in python. For a
client, it only makes sense to open this file for reading. For a
server, it only makes sense to open this file for writing.
@return: object which can be used for python file I/O.
@rtype: L{ChannelFile}
@since: 1.1
"""
return ChannelStderrFile(*([self] + list(params)))
def fileno(self):
"""
Returns an OS-level file descriptor which can be used for polling, but
but I{not} for reading or writing). This is primaily to allow python's
C{select} module to work.
The first time C{fileno} is called on a channel, a pipe is created to
simulate real OS-level file descriptor (FD) behavior. Because of this,
two OS-level FDs are created, which will use up FDs faster than normal.
You won't notice this effect unless you open hundreds or thousands of
channels simultaneously, but it's still notable.
@return: an OS-level file descriptor
@rtype: int
@warning: This method causes channel reads to be slightly less
efficient.
"""
self.lock.acquire()
try:
if self.pipe_rfd != None:
return self.pipe_rfd
# create the pipe and feed in any existing data
self.pipe_rfd, self.pipe_wfd = self._make_pipe()
if len(self.in_buffer) > 0:
self._set_pipe()
return self.pipe_rfd
finally:
self.lock.release()
def shutdown(self, how):
"""
Shut down one or both halves of the connection. If C{how} is 0,
further receives are disallowed. If C{how} is 1, further sends
are disallowed. If C{how} is 2, further sends and receives are
disallowed. This closes the stream in one or both directions.
@param how: 0 (stop receiving), 1 (stop sending), or 2 (stop
receiving and sending).
@type how: int
"""
if (how == 0) or (how == 2):
# feign "read" shutdown
self.eof_received = 1
if (how == 1) or (how == 2):
self.lock.acquire()
try:
self._send_eof()
finally:
self.lock.release()
def shutdown_read(self):
"""
Shutdown the receiving side of this socket, closing the stream in
the incoming direction. After this call, future reads on this
channel will fail instantly. This is a convenience method, equivalent
to C{shutdown(0)}, for people who don't make it a habit to
memorize unix constants from the 1970s.
@since: 1.2
"""
self.shutdown(0)
def shutdown_write(self):
"""
Shutdown the sending side of this socket, closing the stream in
the outgoing direction. After this call, future writes on this
channel will fail instantly. This is a convenience method, equivalent
to C{shutdown(1)}, for people who don't make it a habit to
memorize unix constants from the 1970s.
@since: 1.2
"""
self.shutdown(1)
### calls from Transport
def _set_transport(self, transport):
self.transport = transport
self.logger = util.get_logger(self.transport.get_log_channel() + '.' + self.name)
def _set_window(self, window_size, max_packet_size):
self.in_window_size = window_size
self.in_max_packet_size = max_packet_size
# threshold of bytes we receive before we bother to send a window update
self.in_window_threshold = window_size // 10
self.in_window_sofar = 0
self._log(DEBUG, 'Max packet in: %d bytes' % max_packet_size)
def _set_remote_channel(self, chanid, window_size, max_packet_size):
self.remote_chanid = chanid
self.out_window_size = window_size
self.out_max_packet_size = max(max_packet_size, self.MIN_PACKET_SIZE)
self.active = 1
self._log(DEBUG, 'Max packet out: %d bytes' % max_packet_size)
def _request_success(self, m):
self._log(DEBUG, 'Sesch channel %d request ok' % self.chanid)
self.event.set()
return
def _request_failed(self, m):
self.close()
def _feed(self, m):
if type(m) is str:
# passed from _feed_extended
s = m
else:
s = m.get_string()
self.lock.acquire()
try:
if self.ultra_debug:
self._log(DEBUG, 'fed %d bytes' % len(s))
if self.pipe_wfd != None:
self._set_pipe()
self.in_buffer += s
self.in_buffer_cv.notifyAll()
finally:
self.lock.release()
def _feed_extended(self, m):
code = m.get_int()
s = m.get_string()
if code != 1:
self._log(ERROR, 'unknown extended_data type %d; discarding' % code)
return
if self.combine_stderr:
return self._feed(s)
self.lock.acquire()
try:
if self.ultra_debug:
self._log(DEBUG, 'fed %d stderr bytes' % len(s))
self.in_stderr_buffer += s
self.in_stderr_buffer_cv.notifyAll()
finally:
self.lock.release()
def _window_adjust(self, m):
nbytes = m.get_int()
self.lock.acquire()
try:
if self.ultra_debug:
self._log(DEBUG, 'window up %d' % nbytes)
self.out_window_size += nbytes
self.out_buffer_cv.notifyAll()
finally:
self.lock.release()
def _handle_request(self, m):
key = m.get_string()
want_reply = m.get_boolean()
server = self.transport.server_object
ok = False
if key == 'exit-status':
self.exit_status = m.get_int()
self.status_event.set()
ok = True
elif key == 'xon-xoff':
# ignore
ok = True
elif key == 'pty-req':
term = m.get_string()
width = m.get_int()
height = m.get_int()
pixelwidth = m.get_int()
pixelheight = m.get_int()
modes = m.get_string()
if server is None:
ok = False
else:
ok = server.check_channel_pty_request(self, term, width, height, pixelwidth,
pixelheight, modes)
elif key == 'shell':
if server is None:
ok = False
else:
ok = server.check_channel_shell_request(self)
elif key == 'exec':
cmd = m.get_string()
if server is None:
ok = False
else:
ok = server.check_channel_exec_request(self, cmd)
elif key == 'subsystem':
name = m.get_string()
if server is None:
ok = False
else:
ok = server.check_channel_subsystem_request(self, name)
elif key == 'window-change':
width = m.get_int()
height = m.get_int()
pixelwidth = m.get_int()
pixelheight = m.get_int()
if server is None:
ok = False
else:
ok = server.check_channel_window_change_request(self, width, height, pixelwidth,
pixelheight)
else:
self._log(DEBUG, 'Unhandled channel request "%s"' % key)
ok = False
if want_reply:
m = Message()
if ok:
m.add_byte(chr(MSG_CHANNEL_SUCCESS))
else:
m.add_byte(chr(MSG_CHANNEL_FAILURE))
m.add_int(self.remote_chanid)
self.transport._send_user_message(m)
def _handle_eof(self, m):
self.lock.acquire()
try:
if not self.eof_received:
self.eof_received = True
self.in_buffer_cv.notifyAll()
self.in_stderr_buffer_cv.notifyAll()
if self.pipe_wfd != None:
os.close(self.pipe_wfd)
self.pipe_wfd = None
finally:
self.lock.release()
self._log(DEBUG, 'EOF received')
def _handle_close(self, m):
self.close()
self.lock.acquire()
try:
self.transport._unlink_channel(self.chanid)
if self.pipe_wfd != None:
os.close(self.pipe_wfd)
self.pipe_wfd = None
finally:
self.lock.release()
### internals...
def _log(self, level, msg):
self.logger.log(level, msg)
def _set_closed(self):
# you are holding the lock.
self.closed = True
self.in_buffer_cv.notifyAll()
self.in_stderr_buffer_cv.notifyAll()
self.out_buffer_cv.notifyAll()
def _send_eof(self):
# you are holding the lock.
if self.eof_sent:
return
m = Message()
m.add_byte(chr(MSG_CHANNEL_EOF))
m.add_int(self.remote_chanid)
self.transport._send_user_message(m)
self.eof_sent = True
self._log(DEBUG, 'EOF sent')
return
def _set_pipe(self):
"you are already holding the lock"
if self.pipe_set:
return
self.pipe_set = True
os.write(self.pipe_wfd, '*')
def _clear_pipe(self):
"you are already holding the lock"
if not self.pipe_set:
return
os.read(self.pipe_rfd, 1)
self.pipe_set = False
def _unlink(self):
# server connection could die before we become active: still signal the close!
if self.closed:
return
self.lock.acquire()
try:
self._set_closed()
self.transport._unlink_channel(self.chanid)
finally:
self.lock.release()
def _check_add_window(self, n):
# already holding the lock!
if self.closed or self.eof_received or not self.active:
return
if self.ultra_debug:
self._log(DEBUG, 'addwindow %d' % n)
self.in_window_sofar += n
if self.in_window_sofar > self.in_window_threshold:
if self.ultra_debug:
self._log(DEBUG, 'addwindow send %d' % self.in_window_sofar)
m = Message()
m.add_byte(chr(MSG_CHANNEL_WINDOW_ADJUST))
m.add_int(self.remote_chanid)
m.add_int(self.in_window_sofar)
self.transport._send_user_message(m)
self.in_window_sofar = 0
def _wait_for_send_window(self, size):
"""
(You are already holding the lock.)
Wait for the send window to open up, and allocate up to C{size} bytes
for transmission. If no space opens up before the timeout, a timeout
exception is raised. Returns the number of bytes available to send
(may be less than requested).
"""
# you are already holding the lock
if self.closed or self.eof_sent:
return 0
if self.out_window_size == 0:
# should we block?
if self.timeout == 0.0:
raise socket.timeout()
# loop here in case we get woken up but a different thread has filled the buffer
timeout = self.timeout
while self.out_window_size == 0:
if self.closed or self.eof_sent:
return 0
then = time.time()
self.out_buffer_cv.wait(timeout)
if timeout != None:
timeout -= time.time() - then
if timeout <= 0.0:
raise socket.timeout()
# we have some window to squeeze into
if self.closed or self.eof_sent:
return 0
if self.out_window_size < size:
size = self.out_window_size
if self.out_max_packet_size - 64 < size:
size = self.out_max_packet_size - 64
self.out_window_size -= size
if self.ultra_debug:
self._log(DEBUG, 'window down to %d' % self.out_window_size)
return size
def _make_pipe (self):
"""
Create a pipe in such a way that the readable end may be used in select()
on the host OS. For posix (Linux, MacOS, etc) this means just returning
an OS-level pipe. For Windows, we need to do some convolutions to create
an actual OS-level "WinSock", because on Windows, only a "WinSock" may be
selected on. Sigh.
@return: (read_end, write_end) tuple
"""
if sys.platform[:3] != 'win':
return os.pipe()
serv = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serv.bind(('127.0.0.1', 0))
serv.listen(1)
# need to save sockets in pipe_rsock/pipe_wsock so they don't get closed
self.pipe_rsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.pipe_rsock.connect(('127.0.0.1', serv.getsockname()[1]))
self.pipe_wsock, addr = serv.accept()
serv.close()
return self.pipe_rsock.fileno(), self.pipe_wsock.fileno()
class ChannelFile (BufferedFile):
"""
A file-like wrapper around L{Channel}. A ChannelFile is created by calling
L{Channel.makefile}.
@bug: To correctly emulate the file object created from a socket's
C{makefile} method, a L{Channel} and its C{ChannelFile} should be able
to be closed or garbage-collected independently. Currently, closing
the C{ChannelFile} does nothing but flush the buffer.
"""
def __init__(self, channel, mode = 'r', bufsize = -1):
self.channel = channel
BufferedFile.__init__(self)
self._set_mode(mode, bufsize)
def __repr__(self):
"""
Returns a string representation of this object, for debugging.
@rtype: str
"""
return '<paramiko.ChannelFile from ' + repr(self.channel) + '>'
def _read(self, size):
return self.channel.recv(size)
def _write(self, data):
self.channel.sendall(data)
return len(data)
class ChannelStderrFile (ChannelFile):
def __init__(self, channel, mode = 'r', bufsize = -1):
ChannelFile.__init__(self, channel, mode, bufsize)
def _read(self, size):
return self.channel.recv_stderr(size)
def _write(self, data):
self.channel.sendall_stderr(data)
return len(data)
# vim: set shiftwidth=4 expandtab :