Minor code clean up.

This commit is contained in:
Dorian 2016-07-16 13:51:50 -04:00
parent 0bdf4f126d
commit c57c01464d
1 changed files with 7 additions and 28 deletions

33
main.py
View File

@ -1,14 +1,10 @@
import collections
import random
import math
from kivy import app, properties
from kivy.uix import button, label
from kivy.uix import label
from kivy.uix.floatlayout import FloatLayout
from kivy.graphics import Color, Ellipse, Line
from kivy.logger import Logger
import kivy.utils
from kivy.vector import Vector
MapCoords = collections.namedtuple('MapCoords', ['row', 'col'])
@ -33,16 +29,15 @@ class StrategyGame(FloatLayout):
# Add overlay conditionally.
if (row % 6 == 1 and col % 2 == 1) or (row % 6 == 4 and col % 2 == 0):
print('({}, {})'.format(row, col))
#radius = math.sqrt(hex_cell.width**2 + hex_cell.height**2)
radius = 2*hex_cell.height
radius = 2 * hex_cell.height
solid_x = hex_cell.x - hex_cell.height*2
solid_y = hex_cell.y - hex_cell.height*2
solid_size = (4*hex_cell.height, 4*hex_cell.height)
with hex_cell.canvas.after:
Color(1,0,1,1)
Color(1, 0, 1, 1)
hex_cell.ell = Line(circle=(hex_cell.x, hex_cell.y,radius, 0, 360, 6), width=2)
Color(*kivy.utils.get_random_color(alpha = .5))
hex_cell.solid = Ellipse(pos = (solid_x, solid_y), size = solid_size, segments = 6 )
Color(*kivy.utils.get_random_color(alpha=.5))
hex_cell.solid = Ellipse(pos=(solid_x, solid_y), size=solid_size, segments=6)
hex_cell.bind(pos=hex_cell.update_pos, size=hex_cell.update_pos)
@ -52,8 +47,7 @@ class HexMapCell(label.Label):
self.coords = MapCoords(row, col)
def update_pos(self, instance, value):
#radius = math.sqrt(self.width**2 + self.height**2)
radius = 2*self.height
radius = 2 * self.height
solid_x = self.x - self.height*2
solid_y = self.y - self.height*2
solid_size = (4*self.height, 4*self.height)
@ -61,21 +55,6 @@ class HexMapCell(label.Label):
self.solid.pos = (solid_x, solid_y)
self.solid.size = solid_size
class HexMapControlCell(button.Button):
def __init__(self, hex_bind=None, **kwargs):
super(HexMapControlCell, self).__init__(**kwargs)
self.hex_bind = hex_bind
self.background_color = random.random(), random.random(), random.random(), 1
self.bind(pos=self.reposition_control_cell, size=self.resize_control_cell)
self.text = '({}, {})'.format(self.hex_bind.coords.row, self.hex_bind.coords.col)
def reposition_control_cell(self, obj, value):
self.pos = self.hex_bind.pos
def resize_control_cell(self, obj, value):
self.height = self.hex_bind.height * 2
self.width = self.hex_bind.width * 2
class StrategyGameApp(app.App):
def build(self):