Dorian
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06e9128ff0
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Re-implement the hex-map drawing code.
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2016-11-15 09:19:41 -05:00 |
Dorian
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f0fdbc18bd
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Start work on alternative hex grid layout.
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2016-11-14 22:40:47 -05:00 |
Dorian
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30a8e27f4a
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Add working example of packing for desktops.
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2016-11-14 16:06:10 -05:00 |
Dorian
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58558bf0b5
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Initial work on getting buildozer and pyinstaller working.
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2016-11-14 15:26:35 -05:00 |
Dorian
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d85027abdc
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Add requirements and enable simple Python 2/3 compatibility.
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2016-11-09 22:36:05 -05:00 |
Dorian
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db876192ec
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Add requirements and enable simple Python 2/3 compatibility.
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2016-11-09 10:21:08 -05:00 |
Dorian
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d9f1e01247
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Improve documentation for project.
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2016-11-08 19:05:39 -05:00 |
Dorian
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1a0640daea
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Add minor gitignore to avoid PyCharm complaining.
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2016-09-02 10:32:09 -04:00 |
Dorian
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909d7eccb4
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Add in screenshots as log of development.
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2016-07-23 12:28:32 -04:00 |
Dorian
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de07ca8c73
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Minor stylistic clean-up.
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2016-07-17 00:06:06 -04:00 |
Dorian
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18bb30c971
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Merge remote-tracking branch 'remotes/amy/llfkj'
# Conflicts:
# hexmap.py
# main.py
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2016-07-16 23:59:28 -04:00 |
Dorian
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a71edbe29b
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Merge remote-tracking branch 'remotes/amy/llfkj'
# Conflicts:
# hexmap.py
# main.py
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2016-07-16 23:59:13 -04:00 |
Dorian
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17b56caa55
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Extract hexmap cell into standalone module.
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2016-07-16 23:41:44 -04:00 |
Dorian
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083e20c41f
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Extract terrain handling into a separate module.
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2016-07-16 23:33:51 -04:00 |
Dorian
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7fab78fa8a
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Add basic terrain to map.
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2016-07-16 22:17:23 -04:00 |
Dorian
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dd2864186e
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Improve the bounding box detection behaviour.
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2016-07-16 21:24:45 -04:00 |
Dorian
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21a5431071
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Attempt to add better bounding detection.
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2016-07-16 20:46:30 -04:00 |
Dorian
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4ca9a39256
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Add ability to update the status part of the map.
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2016-07-16 20:09:28 -04:00 |
Dorian
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8308abba13
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Remove dispatch and simplify the selected cell.
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2016-07-16 19:40:30 -04:00 |
Dorian
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fb829f28e4
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Dispatch event from a selected HexMapCell up to the parent game to update the status.
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2016-07-16 19:35:29 -04:00 |
Amy Wooding
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21b993de08
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Added missing import statements.
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2016-07-16 19:32:57 -04:00 |
Amy Wooding
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e367ee54e4
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Merge branch 'llfkj' of https://github.com/llf-amy/gamecamp into llfkj
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2016-07-16 19:24:30 -04:00 |
Amy Wooding
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032f6db266
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Started setting things up to test the hexmap coordinate logic separately from the game.
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2016-07-16 19:16:41 -04:00 |
llf-amy
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0aaf1f8a11
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Merge pull request #3 from dorianpula/master
getting latest from dorian
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2016-07-16 19:13:12 -04:00 |
Dorian
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6ba611e539
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Clean up left and right selection of hexes.
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2016-07-16 18:54:27 -04:00 |
Dorian
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d28e9b33ad
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Add ability to detect various button presses.
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2016-07-16 18:16:08 -04:00 |
Dorian
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1ab95bbf6a
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Add ability to select and deselect a hex.
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2016-07-16 17:52:11 -04:00 |
Amy Wooding
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acf52537a2
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Moved HexMapCell out of main.py into its own module.
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2016-07-16 17:49:58 -04:00 |
Amy Wooding
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cf6ef569a5
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Added setter to make sure that the even-r and cube coordinates never get out of sync.
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2016-07-16 17:45:02 -04:00 |
Amy Wooding
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2b9f4dba36
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Added even_r_coords and cube_coords to HexMapCell. That is, hexagons now know they're coordinates.
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2016-07-16 17:39:03 -04:00 |
Amy Wooding
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6e4c3a0b0b
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Merge branch 'llfkj' of https://github.com/llf-amy/gamecamp into llfkj
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2016-07-16 16:26:41 -04:00 |
llf-amy
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531f309330
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Merge pull request #2 from dorianpula/master
coordinate system added
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2016-07-16 16:23:30 -04:00 |
Dorian
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f806453bf6
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Add a basic map coordinate system.
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2016-07-16 16:11:26 -04:00 |
Dorian
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2ad77a17d2
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Change the number of hexes drawn overall.
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2016-07-16 15:56:12 -04:00 |
Dorian
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53d6a6c7ba
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Avoid displaying cells cut off on the left.
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2016-07-16 15:52:01 -04:00 |
Amy Wooding
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6a41aaaa01
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Merge branch 'llfkj' of https://github.com/llf-amy/gamecamp into llfkj
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2016-07-16 15:43:58 -04:00 |
llf-amy
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2f51f25fc3
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Merge pull request #1 from dorianpula/master
update to latest version from dorian.
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2016-07-16 15:43:08 -04:00 |
Dorian
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5b1161f2f3
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Add coordinate labels to hexes.
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2016-07-16 15:11:41 -04:00 |
Dorian
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9a1fd04b75
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Add better documentation around hex positioning and resizing code.
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2016-07-16 14:12:56 -04:00 |
Dorian
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8fa61f942d
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Add documentation around the hex positioning and updating code.
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2016-07-16 14:00:48 -04:00 |
Dorian
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c57c01464d
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Minor code clean up.
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2016-07-16 13:51:50 -04:00 |
Dorian Pula
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0bdf4f126d
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Merge pull request #3 from llfkj/master
drawing hexagons! including filling them with colours.
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2016-07-16 13:24:38 -04:00 |
Amy Wooding
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54dbdfad94
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Add missing hexagon.kv file from repo.
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2016-07-15 11:48:18 -04:00 |
Kjell Wooding
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cacc894302
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Merge branch 'llf-amy-llfkj'
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2016-06-04 23:14:13 -07:00 |
Amy Wooding
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8b5b258be7
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added random colours to the hexagons
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2016-06-04 23:04:53 -07:00 |
Amy Wooding
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f5aaa50433
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hexagons work!! hurray!
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2016-06-04 22:20:00 -07:00 |
Amy Wooding
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865e27ed82
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Merge branch 'dorian' of https://github.com/llfkj/gamecamp into llfkj
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2016-06-04 21:08:32 -07:00 |
Amy Wooding
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e3b32ca4fa
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up to adding an overlay
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2016-06-04 21:01:21 -07:00 |
Dorian
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02c84566cd
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Attempt to create multiple control points.
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2016-06-04 17:57:52 -07:00 |
Dorian
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7eb4b343a5
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Add in way to add in a single and multiple boxes for handling control of units.
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2016-06-04 17:37:39 -07:00 |